I was exceptionally lucky to have stumbled/lied my way into a dream job designing sound for video games twenty years ago, and am even more fortunate to have somehow made a career out of it. Sometimes people ask me how I’ve managed to stay afloat in this tumultuous industry having braved numerous crunches, layoffs, studio shutdowns, moral dilemmas, and crises of confidence. When … [Read more...]
Game Audio Podcast #15: Origin Stories and Getting In
In the latest episode of the Game Audio Podcast, the panel (which includes guests Shannon Potter [Sounddelux DMG], Kristen Quebe [Microsoft Games Studios] and Fryda Wolff [Turtle Rock Studios] ) discuss the varied entry routes taken by audio designers getting into the Games Industry, as well as discussion on the diversity in games studios. Listen to the podcast, or download it … [Read more...]
"Fable III" – Exclusive Interview with Kristen Quebe, Kristofor Mellroth and Shannon Potter
Fable is one of those unique games with features that keep you intrigued all the time. That includes the sound, which is fantastic. I loved the sound work on Fable III, so I interviewed several members of the audio team: -- Kristen Quebe - Sound Design Supervisor -- Kristofor Mellroth - Sound Design Director -- Shannon Potter - Sound Supervisor at Soundelux DS: Could you guys … [Read more...]