The third Game Audio Podcast is available now for download. This time the discussion is about "Interactive and Dynamic Music", with special guests such as Vincent Diamante (Composer/Sound Designer), Scott Morton (Composer/Sound Designer) and Wilbert Roget (Composer, Music Editor/Implementer). They also talk about some news featuring software such as Hybrid Reverb 2 – Zappa IR … [Read more...]
Rob Bridgett Special: Lectures About Game Audio Production
Four lectures of Rob Bridgett with information and good tips for game audio production, focused on the audio model on Scarface. GDC Canada 2009 - Post-production Audio Panel GDC Canada 09 - Post-production Audio Panel By Rob Bridgett, Leonard Paul, Gordon Durity, Jason Ross Genre: game audio Tags: audio, games, lecture, post-production, sound design Download : MP3 Audio A … [Read more...]
Tutorial: Game Audio with Unreal 3 Engine
Richard Stevens has uploaded a tutorial map built in the Unreal 3 engine at the IASIG education working group page. The group aims to facilitate education in all things interactive audio related and we're currently developing international curriculum guidelines for the subject that we hope will prove useful to educators and also to students looking for courses. For our own … [Read more...]