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A Field Recording Guide by Chuck Russom

March 10, 2010 by Miguel Isaza

Chuck Russom has published on his blog an interesting article on field recording, providing the audio and the slides of his Field Recording Lecture at Game Developers Conference 2006. He talks about the importance of a good field recording, what's inside the common field recording bag, how to get ready for a session, how to record sounds well, and more. Audio Slides A … [Read more...]

Charles Deenen Special: Car Recording Guide

February 25, 2010 by Miguel Isaza

The following article contains small excerpts of the 65 page “Need for Speed” Car Recording Guidebook, published internally at Electronic Arts, written by Charles Deenen. Car sounds are some of the most inspiring and entertaining sounds to record. Like a human voice, each car has a signature sound, with the driver being the actor. Recording these machines should be simple … [Read more...]

Field Recording, A Beginner’s Guide (Pt 2)

August 18, 2009 by Miguel Isaza

West Latta has published the second part of his tutorial/guide at Audiotuts+ talking about the basics of Field Recording and different proceses like recording, editing and mastering. If you are new in this world of Filed Recording, this might be very useful. Field recording seems a dark art to many sound designers and composers, yet it is one way to create rich libraries of … [Read more...]

How to make a Sound Design Demo Reel

June 29, 2009 by Miguel Isaza

Kyle Vande Slunt: Sound Design Demo Reel (2009) from kylevandeslunt | sound designer on Vimeo. Photographers, graphic designers, illustrators, etc. They have a special way for show their work: "Portfolio". Okay, we have something similar, known as "Demo Reel". Sound Designer Kyle Vande Slunt published at the amazing Audio Cookbook "The Guidelines for making a Sound Design … [Read more...]

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