Audiokinetic has released Wwise 2011.1, loaded with new features and enhancements: Now supports Apple iOS and Nintendo 3DS Enhanced Voice Limiting System Solo & Mute buttons (in the Mixing Desk, Property Editor, Schematic View, Soundcaster, Music Segment editor, etc) Convolution Reverb EQ New List View that streamlines daily operations including searching, validating … [Read more...]
April’s Featured Sound Designer: Rodney Gates
It's always a pleasure to announce a new guest on Designing Sound. During this month, Rodney Gates will be sharing with us a lot of his experiences in the world of sound design and audio direction for video games. Bio "I became interested in sound and music at a young age, making cassette tapes on my Yorx stereo with a crude electret-condenser microphone with old needle-drop … [Read more...]
Exclusive Interview with the Audio Team of “Medal of Honor”
Medal of Honor has been one of the most important franchises of warfare video games. Most of their titles have really good sound work, and Medal of Honor (2010) is not an exception of it. Below is an interview I had with the audio team of the game, talking about the different challenges they had and the techniques/processes applied on recording, designing and implementing the … [Read more...]
The Sound of “Crysis 2”
SoumdWorks Collection has started a new section of audio interviews available as free podcasts on iTunes. Today they have released a fantastic episode that contains a detailed interview with several members of the audio team of Crysis 2. Listen/Download: The Sound of Crysis 2 on iTunes … [Read more...]
“The Insiders Guide to Music & Sound for Mobile Games”, New eBook by Ben Long
Ben Long has released a new eBook called "The Insiders Guide to Music & Sound for Mobile Games". Mobile is by far, the fastest growing sector of the video game industry. New mobile devices appear almost weekly, each promising heightened user experience. This has created new challenges for audio professionals. Join Ben Long as he reveals the creative, technical and business … [Read more...]
New Game Audio Challenge Coming
Shaun Farley, the same who run the monthly sound design challenge on his blog, has announced a new game audio challenge which will be held during April. Here's what Shaun said: I’ve been working with Damian Kastbauer and Jeff Seamster to develop a video game oriented challenge that ABSOLUTELY anyone can participate in, regardless of your experience (or lack thereof) in that … [Read more...]
New Book: The Game Audio Tutorial, A Practical Guide to Sound and Music for Interactive Games
Richard Stevens and Dave Raybould have finished a new book the will be published by Focal Press. It's called The Game Audio Tutorial, described as "a practical guide to sound and music for interactive games". They've also launched a website where the readers will be allowed to enjoy some cool stuff, including a unique tutorial game level, twenty 10-minute tutorial videos, a … [Read more...]