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"Flower" – Sound and Music as Narrative

July 29, 2010 by Miguel Isaza

The video on the top is from a session given by sound designer Steve Johnson and composer Vincent Diamante. In the session they talked about the use of sound design and music as narrative elements in Flower, a game for PS3 developed by Thatgamecompany. Thatgamecompany's Flower was an ambitious and unconventional game that saw fruition through an equally unconventional … [Read more...]

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