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Art and technique of sound design

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Richard Devine Special: Exclusive Interview

January 7, 2010 by Miguel Isaza

Here is the result of a great talk I have with Richard Devine. He has a lot of interviews and profiles on the web, so I tried to do different questions and explore on a more technical/geeky side. However if you want to ask something to Richard, there is a place for that. Let's read! Designing Sound: Hi Richard, first of all... Introduce yourself and tell us something about … [Read more...]

Exclusive Interview with Paul Ottosson, Sound Designer of "2012"

December 14, 2009 by Miguel Isaza

Last week, I had a great interview with Paul N. J. Ottosson, sound designer and supervising sound editor of 2012, talking about the sound of the film. I hope you enjoy it, let's read! Designing Sound: First of all give us an introduction about your carreer and your past works. Paul Ottosson: I've been a sound supervisor and sound designer on movies like 2012 , The Hurt … [Read more...]

Andrew Lackey Special: Exclusive Interview

December 4, 2009 by Miguel Isaza

Designing Sound: Let's get started, tell us how did you got involved with sound design? Andrew Lackey: Growing up I inherited old discarded audio equipment from my dad and grandpa’s dance band; The Don Roberts Quintet. As far back as 12 years old I wrote and recorded music with my friends. I went to college at Middle Tennessee State University where I learned how real music … [Read more...]

Rob Bridgett Special: The Role of an Audio Director In Video Games

November 20, 2009 by Miguel Isaza

The audio director’s role in games is very similar to the role, defined by Walter Murch, of the ‘Sound Designer’ in film, whereas the role of ‘sound designer’ in games, has a very different implication. (Although to be honest, I still think the perception of a ‘sound designer’ in film, to a wider audience, is that of someone who creates cool sound effects, rather than someone … [Read more...]

Rob Bridgett Special: Exclusive Interview

November 4, 2009 by Miguel Isaza

Let's get started with the Rob Bridgett Special, with a exclusive interview for Designing Sound. We talk about his work as sound designer, the evolution of his carreer, and some technical info. Designing Sound: Hello Rob, first of all: At what point in your life did you decided to start working with sound? Rob Bridgett: Hi Miguel,I think it is fair to say that I came to … [Read more...]

November's Featured Sound Designer: Rob Bridgett

November 2, 2009 by Miguel Isaza

Were you expecting good game audio special? Here is it: Rob Bridgett, featuring really amazing stuff about game audio, covering publications and articles created previously by him and several exclusive interviews/articles for Designing Sound. The special will include technical articles, lectures and info about the sound of games like Scarface, Prototype, Vanishing Point and 50 … [Read more...]

"Observe and Report" – Exclusive Interview with Composer Joseph Stephens

April 20, 2009 by Jake Riehle

Giving audiences a peek at the day-to-day of Mall Cop Ronnie Barnhardt, "Observe and Report" opened in theaters April 10th. Sound supervisor and re-recording mixer Terry Rodman brought along re-recording mixer Steve Pederson for an old-fashioned mixing stake out on dub 12 at the WB lot. The newly redesigned stage is put through a "normal morning" of prep, HERE. Production sound … [Read more...]

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