In doing sound for the war film several different things have to be considered in building a sort of “creative architecture” for your sound design. Usually these will be driven first by the expectations of the Director / Producer and Picture Editor that you are working for. In most cases they will hope to have the sound follow in the path of previous Iconic films or videos such … [Read more...]
Exclusive Interview with Ann Scibelli, Sound Designer on "Robin Hood"
We had the opportunity to talk with the talented Ann Scibelli about her work as sound designer on Ridley Scott's Robin Hood. Thanks to Ann for taking some time out to answer a few questions. MIGUEL: How early did you start working on Robin Hood? What did you guys want to do different sonically than past medieval war films? ANN: I started working on the film in its early … [Read more...]
"Social Sound Design" Keeps Growing: Workflows, Secret Weapons, Favorite Gear, Recording Stories and More
Almost three months ago, I talked here about the release of a new site called Social Sound Design, created by Andrew Spitz. The concept was to provide a social community where sound guys could collaborate and ask/answer questions between them. Well, the concept have worked and today you find lots of useful and great information given by the users. You can find al kind of … [Read more...]
A Video Interview with Sound Designer Chris Scarabosio
While searching for sound design stuff on YouTube, I've found a great (53 minute long) video interview with Chris Scarabosio, Sound Designer at Skywalker Sound. He has worked as mixer and editor in many films, including Avatar, Hellboy, Artificial Intelligence, Titanic, and more. Below are the other four parts: … [Read more...]
Avid Webinar: Film Sound Design with Pro Tools and ICON
Avid has published a new Webinar about Sound Design and it's available to view online now. Join Avid specialist, Jeff Komar, as he demonstrates how sound can play a vital role in setting the mood of a scene, and help drive the story. With recent horror hit My Bloody Valentine as the film canvas, learn the techniques for designing, editing, and mixing sounds with Pro Tools HD … [Read more...]
Chuck Russom Special: Gun Sound Design
I work on a lot of games that are filled with guns. Over the years, through experimentation, screwing up, listening to movies/games with great guns sounds, and tips from other sounds designers, I’ve been able to create a process that works well for me. The biggest influence on my gun sound design has not come in the studio, but on the gun range. I’ve shot a lot of guns. … [Read more...]
Walter Murch in "Three Fathers of Cinema"
Detailed analysis on the beginning of cinema. The possibilities of film-making as a languaje, exposed from the perspective of the great editor (and first to be referred as "Sound Designer"). Vía: U.S.O Project … [Read more...]