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Rob Bridgett Special: Designing a Game for Sound

November 24, 2009 by Miguel Isaza

Rob Bridgett: This is a response, albeit not as eloquent or timely, to Randy Thom's superb article 'Designing a Movie for Sound' which can be found on the film sound website. Much of what Randy talks about in that article can very easily be applied to games production, however I always wanted to read a piece that talked directly to the experience and team structure of game … [Read more...]

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