Damian Kastbauer and Anton Woldhek has published the second issue of Game Audio Podcast, with really good stuff and fantastic guests. Discussion: Footsteps & Foley – Design and Integration Special Guests: Audio Director Julian Kwasneski, Senior Sound Designer David Steinwedel and Audio Director Kenneth Young Sound of the week: Stuka Dive Bomber Play Room: Battlefield … [Read more...]
Audio Implementation on Star Wars: The Force Unleashed and Conan
Damian Kastbauer has sent a lot of good information about audio implementation on Star Wars: The Force Unleashed and Conan, with detailed videos and info about the technical aspects and process he used on that games. He directed a presentation at Austin Game Developers Conference with David Collins, on the physics sounds and systems implemented on Star Wars: The Force … [Read more...]
New Website with Podcasts for Game Audio Professionals
Damian Kastbauer and Anton Woldhek has created a new website for podcasts about game audio. The podcast is aimed at all the game audio professionals and we will be talking about industry news, have discussions with interesting guests and also be listening to some games. They'll be launching a podcast every 2 weeks. "I invite all of you part of the game audio community and those … [Read more...]


