[youtube]http://www.youtube.com/watch?v=eHvdZdsIZxg[/youtube] Shaun Farley has published all the details for this month's sound design challenge. I’ve arleady mentioned that this month’s challenge is going to be tied to the video above. You won’t need to download it, because we’re not actually using the video. You’re task this month, is to synthesize the “natural radio” sounds … [Read more...]
Interview with Axel Rohrbach of BOOM Library
Sonic Big Bang has published an invointerview with Axel Rohrbach, creative director at BOOM Library. They talked about the goals of the company, previous projects, how was the process on the different releases, etc. - Ok, then... first could you introduce the Boom team, who does what and how did you get started? - The Boom Library was founded by Pierre Langer, Tilman Sillescu … [Read more...]
Game Audio Podcast #8: Interactive and Dynamic Mixing
The eighth episode of Game Audio Podcast has been released and features Rob Bridgett (Radical Entertainment) Kristofor Mellroth (Microsoft Game Studios) and David Mollerstedt (DICE). Listen/Download: Game Audio Podcast #8 … [Read more...]
February’s Sound Design Challenge Announced
As usual, Shaun Farley has announced a new sound design challenge at Dynamic Interference. Welcome to February’s Challenge. This month, we’ve gained permission to use a special video from the Insurance Institute for Highway Safety. The IIHS was founded in 1959 to sponsor and encourage programs aimed at the preservation of life and property from the dangers of automobile … [Read more...]
The Sound Collectors Club – February’s Theme: Wind
The theme for february's collect at The Sound Collectors Club has been announced: Wind! The result of the vote for the ‘Night and Day’ theme was a three way tie, so I’ve decided to give all three contributors the chance to choose a theme over the coming months. First up is Dan Gallard of Sonik Boom Sound in Australia who has chosen ‘Wind’ to be February’s theme: “My theme … [Read more...]
Sound Design Challenge #6 Announced
Shaun Farley has announced the sixth sound design challenge. This time, the participants will also have the opportunity to contribute to a library package of creature sounds, which will be available for the participants and judges. The inspiration for this month’s challenge occurred a few months ago. I was out to lunch with some audio friends of mine, and we somehow got on the … [Read more...]
Game Audio Rewind: 2010
Damian Kastbauer, writer of the audio implementation greats series has published an insane list of game audio links that he collected during the past year. Lots of very informative articles! Now that 2010 is closed out, I just wanted to take a second and round up a batch of links to various projects that I was involved with and get them all lumped into a 'splosion of game … [Read more...]