I was browsing some suggestions Amazon did for the Kindle and found that Focal Press recently launched the fourth edition of "Practical art of Motion Picture Sound" (by David Lewis Yewdall), one of the best post-sound books out there. If you don't have read it yet, you definitely should! Practical Art of Motion Picture Sound, 4th edition relies on the professional experience … [Read more...]
May’s Featured Sound Designer: David Sonnenschein
I'm pleased to announce the visit of David Sonnenschein to Designing Sound during this month. David's approach to sound design is amazing, so it's an honor for us to share his ideas to you. About David Sonnenschein David Sonnenschein's story can shed some light on how different experiences meld into a synergy toward sound design. He began studying clarinet at eight years … [Read more...]
“The Lost Thing”, Exclusive Interview with Sound Designer John Kassab
The Lost Thing is a beautiful 15-min animated short film based on the book by Shaun Tan, who is also director of the piece, along with Andrew Ruhemann. The film has won several awards, including an Academy Award for Best Animated Short Film. I have interviewed John Kassab, sound designer on the project, and responsible of giving life sound to the characters, places and all the … [Read more...]
Reminder: Final Week for the Sound Effects Bible Starter Kit Special Deal
I just wanted to remind you that the "Sound Effects Bible Starter Kit" special offer is coming to its end, since it's only during Ric Viers' month. For more information about the deal, please go to the original post. … [Read more...]
Walter Murch: “The Perfect Sound Film has Zero Tracks”
Wise words of Walter Murch: I think it's generally misleading to say, "Well, that sequence had eighty tracks, it must be great." Ideally, for me, the perfect sound film has zero tracks. You try to get the audience to a point, somehow, where they can imagine the sound. They hear the sound in their minds, and it really isn't on the track at all. That's the ideal sound, the one … [Read more...]
New Book: The Game Audio Tutorial, A Practical Guide to Sound and Music for Interactive Games
Richard Stevens and Dave Raybould have finished a new book the will be published by Focal Press. It's called The Game Audio Tutorial, described as "a practical guide to sound and music for interactive games". They've also launched a website where the readers will be allowed to enjoy some cool stuff, including a unique tutorial game level, twenty 10-minute tutorial videos, a … [Read more...]
“Sound Design for Pros”, New Webinar Series by David Sonnenschein
If you missed David Sonnenschein's "Sound Design for Pros" the last year, now you have the opportunity to attend again, since David is announcing new webinar series, starting with two free introduction sessions. Each of the six webinar sessions has an hour lecture-demo presentation, plus an hour of interactive analysis of participants’ submitted sound design (completed or … [Read more...]