We’re getting very close to the end of 2012 and there’s been lots of brilliant sonic experiences in the cinema throughout the year. One that really stood out, though, was the latest adaptation of Wuthering Heights by the English director Andrea Arnold with wonderfully textured soundscapes created by the French sound designer Nicolas Becker. Nicolas has worked as a foley artist … [Read more...]
Behind the Art: Craig Berkey
It’s time for another “Behind the Art” interview, the section of Designing Sound created with the goal of studying the artistic and creative aspects of sound design. We’ve asked one of the most prolific sound designers right now, Craig Berkey, to share some thoughts with us. Just recently, Berkey has been the sound designer for both the latest mutant magnum opus, X-Men: First … [Read more...]
Behind the Art: Pelayo Gutierrez
[Behind the Art is a special section of Designing Sound created with the goal of studying the artistic and creative aspects of sound design, featuring several interviews dedicated to explore the minds and creative approaches of professional sound designers from all sides of the world, with the goal of expand our creative worlds and learn what others do in order to tell … [Read more...]
Behind the Art: Tim Prebble
[Behind the Art is a special section of Designing Sound created with the goal of studying the artistic and creative aspects of sound design, featuring several interviews dedicated to explore the minds and creative approaches of professional sound designers from all sides of the world, with the goal of expand our creative worlds and learn what others do in order to tell great … [Read more...]
Behind the Art: Randy Thom
Welcome to "Behind the Art", a new section of Designing Sound created with the goal of studying the artistic and creative aspects of sound design, featuring several interviews dedicated to explore the minds and creative approaches of professional sound designers out there, with the goal of expand our creative worlds and learn how others tell stories with sound. There are a lot … [Read more...]