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Art and technique of sound design

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Elliott Koretz Special: Exclusive Interview

January 11, 2012 by Miguel Isaza

Here is the first interview with this month's special guest Elliot Koretz, talking about general aspects of his career. How did you get started in sound design? My first industry job was as an apprentice editor in the shipping room at Disney Studios. I was exposed to all types of editing (picture, music, and sound) but I was attracted to sound for not only what I saw as the … [Read more...]

Ric Viers Special: How To Achieve “Million Dollar” Sound Without A Million Dollars

March 17, 2011 by Miguel Isaza

[Written by Ric Viers for Designing Sound] A few months ago, I was watching an episode of Family Guy. Peter Griffin was up to his usual antics and during one of the scenes, he was crushed by a falling piano. BAM! I scratched my head and hit rewind on the DVR. Sure enough, the piano smash they used was a sound effect that I created for a commercial library. It’s always fun to … [Read more...]

Ric’s Tips and Tricks: Mic Stands [Part 2]

March 17, 2011 by Miguel Isaza

[Ric Viers has prepared a series of quick videos, where he will be sharing some useful tips and tricks for anyone who records sound effects in the field. All the videos were produced directly from the Detroit Chop Shop and will be published exclusively on Designing Sound TV during this month] Today, let's go with the second part of tips for using mic stands. Watch the video … [Read more...]

Peter Albrechtsen Special: Exclusive Interview

February 3, 2011 by Miguel Isaza

Welcome to the first installment in a series of articles featuring our amazing guest Peter Albrechtsen. This one is an interview I had with him, where we talked about several things, including the evolution of his career, influences, creative methods, techniques, and more. Hope you enjoy it. Designing Sound: How did you get started in sound design? How has the evolution of … [Read more...]

Tips on Audio Creation for iPhone

February 3, 2011 by Miguel Isaza

More cool tips on working with audio development for the iPhone, this time from Nathan Madsen at iDevGames. Introduction Because creating audio content specially for the iPhone isn’t too drastically different than creating audio for any other game, this article is a relatively brief collection of tips about how to best adjust audio for the iPhone. Where’s the bass?! The … [Read more...]

Tim Walston Special: Reader Questions

January 31, 2011 by Miguel Isaza

Here are the answers to the questions you made to Tim Walston during january. And stay tuned because there's one more article coming from Tim about his work on Star Trek. Designing Sound Reader: Hey Tim. Thanks for the inspiring articles! I can see you often work as editor and designer, but I'm curious about how much mixer are you? Do you think is important for an editor to … [Read more...]

Tim Walston Special: Exclusive Interview

January 6, 2011 by Miguel Isaza

Let's get started with Tim Walston's special month. Here is an interview I had with him, talking about general aspects of his career, his favorite tools, techniques, creativity methods, and more. Hoep you enjoy it! Designing Sound: How did you get started? How has been the evolution of your career until today? Tim Walston: **SNOOZEFEST ALERT!!**  The last thing I wanted to do … [Read more...]

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