Nathan Moody from Stimulant has written an interesting piece about his experience/approach to musical sound design for installations. The article touches on expectations and listener fatigue, considerations regarding the installation environment and how science fiction sounds often don't translate well into the real world. You can read the full story here. … [Read more...]
Earther.com: Gordon Hempton On Recreating The Sounds Of John Muir’s World
Earther.com recently published an article on how Acoustic Ecologist Gordon Hempton recreated the Sounds from the writings of naturalist and environmental philosopher John Muir. You can read the full story and listen to the sounds here. … [Read more...]
Thumbsticks: Em Halberstadt GDC18 The Sound Design Of Night In The Woods
Thumbsticks has published a wrap-up of Em Halberstadt's GDC18 talk on the sound design of "Night In The Woods", about the importance of off-screen sounds to establish a mood and using sound design to create intangible feelings in a player. You can read the full article here. … [Read more...]
Rycote: Interview With Codemasters Senior Sound Designer Chris Jojo
Rycote has published an extensive interview with Chris Jojo, Senior Sound Designer at Codemasters (Formula 1, GRID, DiRT Rally). From planning to best practices for mounting/installing microphones, routing cables and protecting the cars in the process, Chris explains in great detail his approach to the challenging task of recording car audio. You can read the full … [Read more...]
Postperspective: Interview With Sound Editor Cathleen Conte
As part of the "Behind The Title" series, Postperspective has published an interview with Sound Editor/Reccording Engineer Cathleen Conte. Cathleen explains what goes into working as Sound Editor, about her approach to voice over recording and the importance of making a human connection with the talent. You can read the full interview here. … [Read more...]
British Academy Games Awards Nominations 2018 Announced
The BAFTA Games Awards Nominees have just been announced. Nominees in the category Audio Achievement are: Call of Duty: World War II Destiny 2 Hellblade: Senua’s Sacrifice Horizon Zero Dawn Star Wars Battlefront II Uncharted: The Lost Legacy For a complete overview of all nominations visit the official website. … [Read more...]
4 Week Ecoacoustics Workshop Berlin
School of Machines, Making & Make-Believe is hosting an intensive 4 week program led by artists Florence To and Antoine Bertin on spatial audio titled Ecoacoustics. Among other things the course will cover binaural recording techniques, 360 audio mixing, interactive sound design with Max/MSP and tactile audio. This workshop will take you from the intricacies of the ear … [Read more...]