Joystiq has published a very cool interview with Kristofor Mellroth, Audio Director of Crackdown 2. In the first game, I actually did all of the explosions, weapons, and then my teams here did all the physics stuff. And one thing that I knew I wanted to improve on this one was the fidelity and the punch. We had a very specific sound last time, and the way you would normally … [Read more...]
The Sound of "Fringe"
Colin Hart has published on his blog an interesting interview with Bruce Tanis, sound designer of "Fringe", a sci-fi show of Fox. CH: How old were you when you discovered your passion for sound? BT: I came to sound editing a bit later than most people I guess. I finished my degree in Forestry from the University of Nevada in Reno but this was in the early eighties when … [Read more...]
Jim Stout Special: Exclusive Interview
Following with the Jim Stout Special, here is a nice interview I had with him, talking about general aspects of his career and his thoughts on different aspects of sound design. Check: Designing Sound: Jim, tell us hen you decided to make your career in sound… How do you get started with this? Jim Stout: I guess you'd have to say it wasn't a "conscious" decision. I've had a … [Read more...]
An Interview with Andrew Spitz, Founder of Social Sound Design
Sara Lenzi, from the italian blog SounDesign has published an interesting interview with Andrew Spitz, the man behind projects such as Social Sound Design and {sound+design}. Sara: What would you suggest to young people wishing to become a sound designer? Which one is the never-without tool? Andrew: This is a question that I can personally relate to as I recently have reached … [Read more...]
Chuck Russom Special: Reader Questions
So, Chuck Russom Special has come to the end. Many thanks to Chuck for sharing his fantastic stuff with the community and thanks to the readers who participated in the month. Here're the answers to his questions: Wow, the month of April just flew by! I want to thank Designing Sound for hosting me this month. I also want to thank the readers for putting up with my ramblings! … [Read more...]
Chuck Russom Special: Quantum of Solace [Exclusive Interview]
Sadly, the Chuck Russom Special is coming to the end. Here's the last interview we made, this time talking about "Quantum of Solace" (the video game), where Chuck was the Audio Lead. Designing Sound: So ,how do you get hired on Treyarch and how do you get involved with Quantum of Solace? Chuck Russom: I am a huge, life-long fan of the Bond franchise. I even have a poster from … [Read more...]
"How to Train Your Dragon" – Exclusive Interview with Randy Thom, Jonathan Null and Al Nelson
I loved "How to Train Your Dragon", the latest Dreamworks animated film. The storytelling and animation was top-notch, luckily the sound dept. followed suit. Below is an interview with the leads of the post sound crew discussing their work on the film. Many thanks to Sound Designer Randy Tom, Sound Supervisor Jonathan Null and Sound Designer Al Nelson for answering the … [Read more...]




