[vimeo]http://vimeo.com/40173441[/vimeo] The guys at Tonsturm have released their sixth library, called Clocks. With this sound pack you get a huge variety of ticking and chiming clock sound effects, recorded from various type of clocks: Old tower clockworks, wall clocks, cuckoo clocks, antique grandfather clocks and many more.... [soundcloud … [Read more...]
RjDj – Crafting ‘Dimensions’
Robert Thomas and Joe White from RjDj, known for crafting interactive sound-musical worlds on iOS devices, were kind enough to spend an afternoon sharing their thoughts on interactive soundscapes and music, technical and creative limitations, Pure Data, procedural techniques and their latest app 'Dimensions'. You most definitely would have heard of their 'Inception App', … [Read more...]
Exclusive Interview: Jeramiah Ross AKA Module Part 2
In this second part of Damian Kastbauer's exclusive interview with New Zealand based music producer and audio designer Jeramiah Ross / Module , they discuss how important the team dynamic is for development studios, working with coders and space-rock opera. You can read up on Part One of this gargantuan interview here and check out his latest album release Imagineering here I … [Read more...]
Exclusive Interview: Jeramiah Ross AKA Module Part 1
In the this first installment of this exclusive two part interview, Damian Kastbauer talks to Jeramiah Ross, the award winning audio designer & composer of PS3 game Shatter. Also known as the producer and live performer Module, Ross discusses audio implementation for games, and how his experience as a live act influences his game audio design process. Be sure to check out … [Read more...]
“Film Sound Effects”, New Library with Sounds from 1966
Sound editor/mixer Andrew Walker has launched Film Sound Effects, a huge vintage sound library distributed in a modern way, independent, digital. The library started in 1966 by re-recording mixer Gerry Humphreys (Ghandi, The Italian Job, Blade Runner) and sound recordist Peter Handford (Out Of Africa, Frenzy, Hope and Glory). It was recorded originally on tape, then transfered … [Read more...]
Sound & Vision interviews Mass Effect 3 Audio Lead Rob Blake
The Sound and Vision Magazine website have published an interview with Rob Blake, the Audio Lead on Bioware's upcoming Mass Effect 3. The interview discusses the musical direction of the Mass Effect series, the story behind the credits song of the original Mass Effect, effective control of the dynamic range in order to fully realise the sound design and emotional content, the … [Read more...]
Q&A with the Audio Team of Journey
IndieGames.com has published an interview with composer Austin Wintory and sound designer Steve Johnson on their respective work on the upcoming PS3 title Journey. The interview briefly covers topics such as the challenges of working on a project without dialogue. flOw had its aquatic environment, while Journey is set within expanses of sand. How will the sound of the game … [Read more...]





