• Home
  • About
  • Site Policies
  • Contact

Designing Sound

Art and technique of sound design

  • All Posts
  • Featured
  • News
  • Interviews
  • Reviews
  • Tutorials
  • Resources
    • VR Audio Resources
    • Independent SFX Libraries
    • Events Calendar
  • Series Archives
    • Featured Topics
    • Featured Sound Designers
    • Audio Implementation Greats
    • Exclusive Interviews
    • Behind the Art
    • Webinar/Discussion Group Recordings
    • Sunday Sound Thought
    • The Sound Design Challenge

Social Sound Design and The Telephone Game

June 29, 2009 by Miguel Isaza

Recently I played a really funny game. Something like a "Social Sound Design Game " created by Andrew Spitz from {Sound+Design}. The Game Remember the game “telephone” where you whisper something in someone’s ear, then the person whispers in the next person’s ear and so on? At the end the last person repeats the words and they usually have nothing to do with the … [Read more...]

Randy Thom Special: Forrest Gump

June 25, 2009 by Miguel Isaza

Continuing with the Randy Thom Special, let's talk about Forrest Gump, a great 90's movie with the awesome work of Randy Thom on the sound. He said: "Working in Northern California, I'm lucky to be able to wear several movie-sound hats. I think it would slowly drive me nuts to be a rerecording mixer all the time or to edit or "sound design" all the time. So I try to alternate … [Read more...]

Randy Thom Special: Ratatouille

June 23, 2009 by Miguel Isaza

As you know, Randy Thom is the June's featured Sound designer. Let's talk about Ratatouille, an animated movie produced by Pixar and distributed by Disney Pictures and whose sound design was done by Randy Thom. Ratatouille was nominated for five Academy Awards, 13 Annie Awards, and won the Best Animated Feature Award from multiple associations. Well, let's talk about our part: … [Read more...]

Sound Design Essentials: Books

June 23, 2009 by Miguel Isaza

Few days ago I showed the first part of a series of essential resources, sites, tutorials, and tools related with Sound design. The first part was about Websites. Here is the second part: Books. There are many books about music production, sound design, mixing and mastering, etc.. I'm gonna post 15 that I consider as good reads, covering all aspects including general sound … [Read more...]

All about the Sound of Dead Space

June 22, 2009 by Miguel Isaza

There is no doubt that Dead Space was one of the best games of 2008 and personally, the best game sound design and music of that year. I have collected some information and videos about the sound on this game, let's see.. Developer: Visceral Games Publisher: Electronic Arts Game Engine: Godfather Game engine Platforms: PlayStation 3, Xbox 360, Microsoft Windows Genre: Survival … [Read more...]

June's Featured Sound Designer: Randy Thom

June 19, 2009 by Miguel Isaza

I created a "special category" called Featured. My idea is to make a special coverage of a sound designer and talk about it during each month. The objective is to learn more in depth about each major industry professionals.. For example, this month I decide to start with Randy Thom, and in the next days I'm gonna make some posts about him and talk about his work. I decided to … [Read more...]

Danny Elfman, Ominsphere and Terminator

June 19, 2009 by Miguel Isaza

Danny Elfman, a Grammy Award-winning musician and compositor responsible of the well known "The Simpsons" main theme and music of films such as Spider Man 3, Hulk, Bettlejuice, and many others. This time, Danny discusses scoring of the Terminator Salvation, with Spectrasonics Omnisphere. Elfman often used two Omnispheres for up to sixteen possible sounds at once. He says “I … [Read more...]

« Previous Page
Next Page »

Posts By Month

Copyright Info

All content on Designing Sound is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.

Copyright © 2026 · Magazine Pro Theme on Genesis Framework