"Don't be afraid to make mistakes. Mistakes are a necessary part of the creative process no matter how long you've been at it." -Randy Thom … [Read more...]
Sound Design Essentials: 6 Recommended Books and 11 Google Books Links
Continuing with the Sound Essentials series, articles created to provide resources and tips to learn sound design. Since I give the first list of recommended books, some people told me if we could recommend more of them, ans the answer is: yes. Buy software, buy gear, it's ok, but also buy Books! I consider them as one of the best ways to spend money, and come on, they're … [Read more...]
Charles Deenen Special: Quick Sound Design with Soundminer and Plugins
[youtube]http://www.youtube.com/watch?v=PgamcXElbzs[/youtube] Charles Deenen has created this exclusive video for Designing Sound showing one way to fast sound effects designing with Soundminer and plugins. The software used is Soundminer 4.2 and Pro Tools 8. Plugins are Waves, McDSP, SoundToys and other stuff. Enjoy! How do you design sounds in a fast way? Your stories are … [Read more...]
Richard Devine Answers to Readers' Questions
January's featured sound designer Richard Devine has answered all the questions made by the readers on his special. He had been a little busy these days and don't have much time to answer them. But, here they are! Check: Designing Sound Reader: First off, you are an inspiration to all that are pushing the boundaries of sound! I’m always eager to read about and listen to your … [Read more...]
Power
"Sound has a great power but it is a conditional power. It places the image in a physical and emotional context, helping us to decide how to take the image and how it integrates itself into everything else." -Walter Murch … [Read more...]
CAS Quarterly Winter 2010 Edition Available Including Interview with Randy Thom
Cinema Audio Society has launched the Winter 2010 Edition of CAS Quarterly, including a great interview with sound designer Randy Thom, who talks about his career, his thoughts about film sound, and more. Download: CAS Quarterly Winter 2010 Edition (PDF) Randy Thom on Designing Sound Via: @usoproject / @lydrummet … [Read more...]
Charles Deenen Special: Experienced Sound
The following article is an excerpt from “The future of sound design” lectures done during GDC, VFS and DFF between the periods of 2006-2007 by Charles Deenen. Rewritten for “DesigningSound.org”. The Future of Sound Design in Video Games, Part 2 Every day in our life, sounds occur. Our brain thinks about virtually every sound we hear, and depending on how we’re connected with … [Read more...]


