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Art and technique of sound design

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David Sonnenschein's Webinar Report VI, Recordings Available Now

October 18, 2010 by Miguel Isaza

[youtube]http://www.youtube.com/watch?v=yPV8he1cQ2s[/youtube] The Sound Design for Pros webinar series has finished. The last class was very cool. David talked more about storytelling and the different things you can do with sound to help the story. David talked about different elements and methods of organization and sound mapping with emotional and dramatic elements in the … [Read more...]

Aaron Marks Special: Function of Game Sound Effects

October 15, 2010 by Miguel Isaza

The following article is an excerpt from Game Audio Development (Chapter 3). It's used by permission of Delmar/Cengage Learning. Introduction Sound effects have an incredible influence on the overall game experience. While a game may be able to get by without music or dialogue, one without sound effects will be very disappointing. It’s inconceivable to think of players firing … [Read more...]

Aaron Marks Special: Recording Sounds for "Operation Flashpoint: Dragon Rising"

October 13, 2010 by Miguel Isaza

The crew of On Your Mark Music Productions spent a week at the Marine Corps Air Ground Combat Center (MCAGCC) in 29 Palms, California not only enjoying the desert temperatures of 100 plus degrees but a rare up close and personal experience with highly motivated, war-hardened Marines and their incredible machines. Contracted by Codemasters for their video game release, … [Read more...]

Sonnenschein's Webinar Report: Week V – Audio Building Blocks

October 13, 2010 by Miguel Isaza

The Sound Design for Pros Webinar Series from David Sonnenschein is coming to the end. The last week was really great. We talked about sound events and sound objects. David give us several advices and talked about several techniques and methods for building new sound objects and events, by layering and mixing elements, making sound phrases and sentences, etc. He showcased … [Read more...]

Your Questions to Aaron Marks

October 11, 2010 by Miguel Isaza

Now, you have the opportunity to do your own questions to Aaron Marks. Please read the exclusive interview first. Maybe you can find your answer there. … [Read more...]

Aaron Marks Special: Creating Sound Effects for Games

October 11, 2010 by Miguel Isaza

This article is an excerpt of the The Complete Guide to Game Audio. It's used with permission from Focal Press. Sound effects are an integral part of any game, equal in importance to artwork, music and game play. Good sound effects create an impact which rounds out the entire gaming experience; without them, that experience would suffer. They are designed to completely absorb … [Read more...]

Aaron Marks Special: So, You Want to Be a Sound Designer?

October 8, 2010 by Miguel Isaza

People often ask why I’m a sound designer and how I ended up with an active career creating sounds. It’s not something I specifically sought out but now that I’m a dozen years into doing it professionally, I’m really happy that I’m here. I actually started as a composer with the dream of scoring blockbuster Hollywood films but with the unpredictability of life, I ended up on … [Read more...]

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