David Sonnenschein continues with his great series of online seminars. His last seminar about human voice in media was really good. David and his guest gave a cool overview of the power of human voice in media, showed several examples of voice overs, shared tips, techniques, answered questions, and also we listened to an interview with Audio Director David Collins. David is … [Read more...]
"Fotograma Sonoro", New Brother Blog Featuring Sound Design Resources in Spanish
As many of you know, my home language is spanish, and since I started Designing Sound I've received a lot of requests and suggestions for a site like Designing Sound, but in spanish. For those who are waiting, here it is: "Fotograma Sonoro". The blog will be hosted on Hispasonic.com, the biggest audio production community in spanish language, with more than 1.200.000 visitors … [Read more...]
Charles Maynes Special: Gun Recording Thoughts for 2010
I hope you folks found some of my experiences entertaining, and more so helpful in your problem solving, so in the spirit of such fellowship I wanted to share some thoughts and experiences in my recording weapons and explosions for Films and Games. Chuck Russom, whom I consider a great sound designer, already spent some time discussing many of the logistical and creative … [Read more...]
SoundWorks: Walt Disney Studios – Post Production Services
SoundWorks Collection has just released a new video (on top) with a tour of the post production facilities on Walt Disney Studios. Take an exclusive tour of the Walt Disney Studios located in Burbank, CA hosted by Gil Gagnon, VP of Post Production Services. The Walt Disney Studios Post Production Services has a rich history in Dubbing dating back to the early 1940′s when … [Read more...]
Charles Maynes Special: Weapons SFX Recording and Design
Here's another interesting article published some years ago by Charles Maynes, this time on Gamasutra, talking about his approach on weapon sound effects recording and design. Some things have changed in Charles' process, but it's a worth reading anyway. Check: The romantic notion of sound design is what gets a lot people into film and game sound; that idea of creating sounds … [Read more...]
Fail
"If you take the audience out of the film because of bad sound design, then you have failed as a sound designer. It’s just that simple." - David Lewis Yewdall … [Read more...]
Charles Maynes Special: Sound for Sci-Fi/Superhero Films [Part 3] – “Twister” and “Starship Troopers”
These two films were a toss in the deep end of the pool for my sound editing career. Stephen Hunter Flick, who supervised both films through his sound house “Creative Cafe” had me as one of his staff editor /designers and being surrounded by titans of the film sound editing community, I have to say I was pretty much in awe most of the time. Since I am now writing this 13 years … [Read more...]




