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Art and technique of sound design

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Ambivalence

February 4, 2011 by Miguel Isaza

Nathan Moody has published a brilliant post on his blog Noise Jockey dedicated to explore several things about ambivalence and its relationship to our creative decisions in sound. I’m not talking about ambiguity. When the viewer or listener comes to your work, it’s OK to be ambiguous. The best art and design only goes halfway: The viewers themselves must ideally step up to … [Read more...]

Having Fun with The Recordist’s Ultimate Mud and Ultimate Splash [Review and Demos]

February 4, 2011 by Miguel Isaza

I admire Frank Bry a lot, not only for his great design work and philosophy, but also for the incredible job he does at The Recordist, one of the leading companies in this era of sound effects independence. Today I'll talk about two of his recent libraries: Ultimate Mud and Ultimate Splash. Apart of the great sounds included in Frank's libraries, there's a lot of "hidden" … [Read more...]

Peter Albrechtsen Special: Exclusive Interview

February 3, 2011 by Miguel Isaza

Welcome to the first installment in a series of articles featuring our amazing guest Peter Albrechtsen. This one is an interview I had with him, where we talked about several things, including the evolution of his career, influences, creative methods, techniques, and more. Hope you enjoy it. Designing Sound: How did you get started in sound design? How has the evolution of … [Read more...]

AudioMedia: “Fable 3” – Dialogue of a Legend

February 3, 2011 by Miguel Isaza

January's issue of AudioMedia magazine is available for download now and includes a fantastic article by John Broomhall, who talks with Composer and Music Director Russell Shaw, Audio Director Kristofor Mellroth, Dialogue Director Kate Saxon and Audio Associate Producer Georg Backer. AudioMedia - January 2011 … [Read more...]

The Sound Collectors Club – February’s Theme: Wind

February 3, 2011 by Miguel Isaza

The theme for february's collect at The Sound Collectors Club has been announced: Wind! The result of the vote for the ‘Night and Day’ theme was a three way tie, so I’ve decided to give all three contributors the chance to choose a theme over the coming months. First up is Dan Gallard of Sonik Boom Sound in Australia who has chosen ‘Wind’ to be February’s theme: “My theme … [Read more...]

Tips on Audio Creation for iPhone

February 3, 2011 by Miguel Isaza

More cool tips on working with audio development for the iPhone, this time from Nathan Madsen at iDevGames. Introduction Because creating audio content specially for the iPhone isn’t too drastically different than creating audio for any other game, this article is a relatively brief collection of tips about how to best adjust audio for the iPhone. Where’s the bass?! The … [Read more...]

Soundminer HD Available Now

February 3, 2011 by Miguel Isaza

Soundminer HD is now available on the Soundminer Store at $199 (Windows or Mac). There's also an "Universal HD" versión ($299) that allows you to run your license in both operating systems. You can also buy the HD version and update to the Universal HD version for $100 whenever you want. Main Features Includes our advanced super fast robust V4 Search engine with support for … [Read more...]

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