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Interview with Chuck Russom

January 19, 2010 by Miguel Isaza

George Spanos has launched a new interviews section on GameSoundDesign.com. That category started with Chuck Russom, sound designer of videogames such as God Of War, Medal of Honor, Call of Duty and more. Great talk! Game Sound Design: Taking a quick glance at your credit list, it's obvious you have a passion for sound. What motivated you to become a game sound … [Read more...]

Richard Devine Special: Experiments

January 18, 2010 by Miguel Isaza

One of the most active "fields" of Richard Devine is the experimentation with sound. He has a lot of really cool videos on his Vimeo account, with some experiments made on synths, virtual instruments, effects, controllers, etc. Let's see: The Ekdahl Moisturizer is a spring reverb where the springs are exposed so they can be played/hit/fiddled with. I was just playing around … [Read more...]

The Sound of "Terminator Salvation"

January 18, 2010 by Miguel Isaza

Supervising sound editor and designer Cameron Frankley talks about the unique work his sound crew brought to Director McG’s fourth installment of the Terminator series. See the array of sounds that were recorded to bring to life the cast of robots and cyborgs set in 2018. Vía SoundWorks Collection … [Read more...]

Oscars Voters and Sound Pros agree: Louder isn't always better

January 15, 2010 by Miguel Isaza

Nice read on Variety about the importance given today to the soundtrack's volume and density when voting for the Academy Awards, with some thoughts of sound guys such as Tom Myers, Cameron Frankley and Michael Keller. The conclusion: Times has changed and louder isn't always better. Once it was a given that a soundtrack's volume and density wowed Academy voters. But no … [Read more...]

Richard Devine Special: Studio Tour [Part 1]

January 12, 2010 by Miguel Isaza

From the beginning Richard Devine has been recognized as a great collector of gear and all kinds of technologies for audio production. Today we'll do something we've never done in previous specials, giving you a complete tour of the Richard Devine's Studio, where you can see all their amazing tools. … [Read more...]

"Sound Designer" Brice Carrington Gets 4 Years for Fraud

January 11, 2010 by Miguel Isaza

A Pleasanton man who falsely claimed he was a three-time Oscar-winning sound designer was sentenced Friday to four years in federal prison for defrauding investors of nearly $4 million in an investment scheme. Scene 1 - Lying It was Brice Carrington who gave King Kong his roar, the T-Rex and other dinosaurs their menacing sound in the movie Jurassic Park, put the hiss in Snakes … [Read more...]

The Sound Anatomy of "The Day After Tomorrow"

January 8, 2010 by Miguel Isaza

Another great YouTube goodie, this time with the guys of Soundelux at work on the post production of "The Day After Tomorrow". … [Read more...]

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