In this exclusive SoundWorks Collection profile we talk with Director Alfonso Cuarón and Re-recording Mixer Skip Lievsay about the sound teams work to create a dramatic sound scape to a dark and vast outer space environment. Yet another great audio profile from SoundWorks Collection. Be sure to check their site for more. … [Read more...]
SFX Roundup August 2013
August has come and gone, and we didn't want to get to September without mentioning another handful of great sound libraries released this past month. Travel figures prominently in this month's roundup. New Sound Lab - L.A. Freeways A comprehensive collection of freeway traffic sounds, recorded in Los Angeles along the US-101, I-405, I-5, I-10, I-110, SR-134, … [Read more...]
3rd International FilmSoundHamburg Summer Academy
The 3rd International FilmSoundHamburg will take place from August 17th to 25th, 2013 in Hamburg, Germany. This 7-day summer academy for Film Music, Games Music and Sound Design includes a number of workshops and discussions. Highlights include master classes by Randy Thom, Shigeru Umebayashi and Mark Griskey. Check the official website for more information. … [Read more...]
Airborne Sound Offering Free Sound Libraries
Last month, we told you that Airborne Sound was offering their Victory Vegas Motorcycle Sound Effect Bundle for free as part of their redesigned website's beta test. Well, it seems they weren't finished with the freebies, as they've recently added their Crowd Bundle, Train Bundle, Ambience Bundle, and Variety 2 Bundle to the list. These high-quality sound effect libraries … [Read more...]
In Memoriam: Amar G. Bose
Amar G. Bose, the visionary engineer, inventor and billionaire entrepreneur whose namesake company, the Bose Corporation, became synonymous with high-quality audio systems and speakers for home users, auditoriums and automobiles, died on Friday at his home in Wayland, Mass. He was 83. Please visit the New York Times for an informative account of the life of this audio pioneer. … [Read more...]
How ‘The Last of Us’ Sound Design Outshines Gameplay
Forbes magazine isn't particularly known as a go-to resource for video game info, but their recent review of 'The Last of Us,' written by Andy Robertson, draws attention to the game's audio experience in a way many of the major gaming outlets neglected to explore. If you enjoyed the SoundWorks Collection profile of 'The Last of Us' audio team, you'll also enjoy this gameplay … [Read more...]
New Mobile Loudness Research Results from TC Electronic
TC Electronic recently published the results of a five-year study of most major mobile devices' audio capabilities. The findings show a broad diversity in performance from platform to platform; with a variation of up to 20 db output between devices! In light of these differences, how should sound designers working on mobile projects mix and prepare their audio files? The … [Read more...]