I hope you folks found some of my experiences entertaining, and more so helpful in your problem solving, so in the spirit of such fellowship I wanted to share some thoughts and experiences in my recording weapons and explosions for Films and Games. Chuck Russom, whom I consider a great sound designer, already spent some time discussing many of the logistical and creative … [Read more...]
SoundWorks: Walt Disney Studios – Post Production Services
SoundWorks Collection has just released a new video (on top) with a tour of the post production facilities on Walt Disney Studios. Take an exclusive tour of the Walt Disney Studios located in Burbank, CA hosted by Gil Gagnon, VP of Post Production Services. The Walt Disney Studios Post Production Services has a rich history in Dubbing dating back to the early 1940′s when … [Read more...]
Charles Maynes Special: Weapons SFX Recording and Design
Here's another interesting article published some years ago by Charles Maynes, this time on Gamasutra, talking about his approach on weapon sound effects recording and design. Some things have changed in Charles' process, but it's a worth reading anyway. Check: The romantic notion of sound design is what gets a lot people into film and game sound; that idea of creating sounds … [Read more...]
Fail
"If you take the audience out of the film because of bad sound design, then you have failed as a sound designer. It’s just that simple." - David Lewis Yewdall … [Read more...]
Charles Maynes Special: Sound for Sci-Fi/Superhero Films [Part 3] – “Twister” and “Starship Troopers”
These two films were a toss in the deep end of the pool for my sound editing career. Stephen Hunter Flick, who supervised both films through his sound house “Creative Cafe” had me as one of his staff editor /designers and being surrounded by titans of the film sound editing community, I have to say I was pretty much in awe most of the time. Since I am now writing this 13 years … [Read more...]
WTF: The "Inventor" of the Wilhelm Scream Takes a Shower
Check this funny video of an advertising campain from a spanish company of natural gas called "Gas Natural Fenosa". The guy says something like this: Have you heard about wilhelm scream? It appears in many films. I invented it, but it's time to retire. That's because I choose the "Duchas sin Gritos" (Showers without screams) plan from "Gas Natural Fenosa" with ten months of … [Read more...]
Game Audio at Gamefest 2010: Presentations and Recordings
Some of the presentations and audio recordings of the Gamefest 2010 Audio panels are available now for download. High fidelity meets deep interactivity in today’s top game audio implementations. Now take it to the next level, and learn about the wide array of technologies currently available to create, develop, manipulate, and render dynamic and immersive sound for your titles … [Read more...]



