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The Sound of ‘Pugs Luv Beats’

January 16, 2012 by Varun Nair

[This is a first of a series of interviews/articles on procedural/generative sound] 'Pugs Luv Beats' is a hilarious music composition game for iOS devices developed by Edinburgh based studio Lucky Frame. It's about guiding pugs (in costumes) around a galaxy of worlds, whilst creating an endless variety of music. It sounds fantastic and runs on a generative sound/music engine … [Read more...]

Year end Sonic-mash: the soundscape!

January 13, 2012 by Varun Nair

First: a BIG thank you to all the contributors, this wouldn't have been possible without the sounds! How did this work? The Max/MSP patch works by playing random files in a random sequence and from random points within the files. If left by itself it can play these files back in this random order to create a never-ending soundscape. Although, there are a few controls to help … [Read more...]

SFX News: Ultimate Snow 2, Black Powder, Heavy Armored Factory, Rivers

January 13, 2012 by Miguel Isaza

The Recordist releases Ultimate Snow 2 HD Ultimate Snow 2 is a reissue of Snowfall HD and Snowballs HD Ultra together in one collection with a few new sounds included. Recorded over the 2010-2011 winter season here in beautiful North Idaho, this 24-bit 96kHz collection contains 94 multi-take Broadcast WAV files totaling 425 individual snow sounds. [soundcloud … [Read more...]

The Sound of “Uncharted 3”

January 12, 2012 by Miguel Isaza

New article at AudioMedia magazine about the sound of "Uncharted: 3". John Broomhall talks with audio lead Bruce Swanson and senior sound designer Derrick Espino. Read it online … [Read more...]

Elliott Koretz Special: Exclusive Interview

January 11, 2012 by Miguel Isaza

Here is the first interview with this month's special guest Elliot Koretz, talking about general aspects of his career. How did you get started in sound design? My first industry job was as an apprentice editor in the shipping room at Disney Studios. I was exposed to all types of editing (picture, music, and sound) but I was attracted to sound for not only what I saw as the … [Read more...]

Design Toolbox #2 – Kontakt

January 10, 2012 by Varun Nair

For this second post of the Design Toolbox series, I thought it would be nice to explore a sampler and it's application in sound design. Kontakt has been around for a long time and is widely used by musicians, and lately amongst more sound designers too. I haven't used it since version 2 (years ago), and my MIDI editing skills in Pro Tools are not the best. I thought it would … [Read more...]

January’s Featured Sound Designer: Elliott Koretz

January 6, 2012 by Miguel Isaza

New year, new month, and of course, a new featured sound designer. This month our special guest is sound designer Elliot Koretz. I was born and raised just outside Boston and got my start in the industry very early. I guess I was always fascinated with tv and movies. When I was fourteen a cable tv/public access facility opened in my hometown and I got a job there (sometimes … [Read more...]

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