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Oculus Adds Near Field HRTF & Volumetric Sound Sources

September 20, 2017 by Michael Klier

Oculus just introduced two new features to the Rift SDK. Near Field HRTF, for sound sources closer than 1m & Volumetric Sound Sources which allow to model sounds sources of any size.

For more details on these new features & listening examples visit the oculus blog.

[image credit: oculus blog]

Filed Under: news Tagged With: hrtf, news, oculus, spatial audio

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