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Adaptive Music Engine ELIAS 2 has Launched

September 15, 2016 by Craig Deskins

elias-opengraph
Photo: ELIAS Software

Launching this week is the Adaptive Music Engine ELIAS 2.0.  Contained in this release are multiple new features such as a mixer window and the ability to create action presets.  As said by the Co-Founder and Lead Developer of ELIAS Philip Bennefall,

”ELIAS 2.0 is a complete rewrite of the engine, and is far more modular and extendable than version 1 as we intend to support this version for a long time. We’ve also put a lot of effort into optimizing everything to run well in environments where performance requirements are especially tight.”

There are a large number of updates in ELIAS 2.0.  If you are in the industry of making interactive music, go check out all that it has to offer over at the ELIAS Website.

Filed Under: news Tagged With: adaptive, Elias, elias 2.0, game audio, game music, interactive, music, music engine

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