I’ve written a new article for PSNEurope that attempts to explain just how big the game audio world really is. I probably could’ve filled another 2,000 words…
Today’s game audio has come a long way from the simple beeps and boops of Pong and other early video games. It wasn’t until 1978 when Taito released Space Invaders that music became more than just an accompaniment to games: as the invaders drew closer and closer the tempo would increase, heightening the player’s sense of urgency and thus becoming a part of the actual gaming experience. That music was a simple four-note bass line on repeat throughout.Fast-forward to November 2012: the Halo 4 Original Soundtrack, released on Northern Ireland’s 7Hz Productions, debuted on the Billboard charts in America at number 50, making it the highest charting video game soundtrack in history…