Game Informer has published a video interview with Bioware's audio lead Rob Blake on the sound and weapons design for Mass Effect 3. He talks about how they have collaborated with other EA studios to share ideas and upgrade the sounds from Mass Effect 2 to create an immersive environment. In addition to building the aural landscape of an entire galaxy's locations and … [Read more...]
Archives for April 2011
Rodney Gates Special: How I Spend My Vacations: Field Recording
[Written by Rodney Gates for Designing Sound] Serenity Now! Nothing can be more peaceful than sitting quietly for several minutes at a time in a unique location recording the living world in front of you. Your eyes and ears are alert and observant of everything that’s happening as the recorder captures it all. There is a calm that comes over you and for the first time in a … [Read more...]
Exclusive Interview with Tom Bellfort of “Source Code”
The following is an exclusive interview with Supervising Sound editor and Sound Designer Tom Bellfort about his work on “Source Code”. DS: How did you convey the feeling of confusion through the sounds that Jake Gyllenhaal's character Captain Colter Stevens hears as he wakes up the first time in Source Code? TB: The first concept I experimented with was to sonically bridge … [Read more...]
HISS and a ROAR Release Their First Ambience Library: Blow Holes (Q&A Included)
[vimeo]http://vimeo.com/22187040[/vimeo] Tim Prebble has released Blow Holes on HISS and a ROAR, opening a new catalog of ambience libraries. Ambiences play a crucial role in every film: literally, emotionally and physically they define the world that the film exists in. Accordingly we endeavor to provide characterful multichannel recordings of dramatically interesting … [Read more...]
Alan Howarth Interview on Horror, Hip Hop, and the Sonics of Fear
Great interview at Thirteen with Alan Howarth, talking about scoring and creating sound for horror films, his early influences and experiments, anecdotes from works with Hip-Hop artists, and more. RC: What’s the craziest contraption you’ve used to capture a wild effect? AH: When I was developing sound effects for The Hunt For Red October I wanted to record underwater sounds, … [Read more...]
Six New Bloggers
Many thanks for everyone who sent me all those kind messages! The new editors are: Abigail Sie Damian Kastbauer Jamie Hardt Peter Albrechtsen Shaun Farley Varun Nair … [Read more...]
The Sound of “Apocalypse Now”
While there have been numerous videos and interviews on the sound of "Apocalypse Now", Andrew Quinn's posted two awesome videos on his blog, featuring discussions between Walter Murch, Francis Coppola and the rest of the team. It does show how important collaboration, ideation & conflict is when trying to achieve what is best for a film. Also featured are interviews with … [Read more...]