Some days ago, I asked to Paul Ottoson for an interview on the sound of "The Hurt Locker". That was days before the Oscars night, so he becomes very busy, but he made an effort and sent me the answers to all the questions I did. Many thanks, Paul! Designing Sound: Tell us... How did you get involved with "The Hurt Locker"? Paul Ottosson: I got a call from one of the producers … [Read more...]
Archives for March 2010
Erik Aadahl Special: Reader Questions
So, this is the end of the Erik Aadahl Special. Hope you've enjoyed it. Here are the answers to all the questions made by the readers on comments, email, twitter, etc. Thanks for participating! Designing Sound Reader: Hi Erik, I see you're using the 191 for most of your SFX gathering. Do you ever record in other stereo formats like XY or ORTF? Erik Aadahl: Some people find … [Read more...]
Randy Thom on the Sound of "How to Train Your Dragon"
SoundWorks Collection has just released a new sound for film profile featuring Sound Designer Randy Thom, talking about the sound of "How to Train your Dragon". Supervising Sound Mixer and Sound Designer Randy Thom talks about Dreamworks Animation 3-D thrilling action-adventure “How to Train Your Dragon”. Find out how the roster of dragons were brought to life and the unique … [Read more...]
BIG News on Designing Sound: Merger with Filmsound Daily, New Tutorials, Sections and more!
Filmsound Daily is now merged with Designing Sound I'm proud to announce that "Filmsound Daily" and "Designing Sound" are now the same site. Jake Riehle (owner of Filmsound Daily) and I have been working very hard on this, so now we're so excited proclaim this new stage for Designing Sound. Jake: I'm excited to jump aboard such a great and active sound site. I started … [Read more...]
"Battlefield: Bad Company 2" – Exclusive Interview with Audio Director Stefan Strandberg
Some days ago I've been playing Battlefield: Bad Company 2. The game is really great and addictive! and the sound is also fantastic. That's because I wanted to talk with Stefan Strandberg, the audio director on the game. We talk about the new challenges the, the recordings, dialogue, implementation and more. Let's read: Designing Sound: Stefan, please give us an introduction of … [Read more...]
April's Issue of Mix Magazine: The Sound of "Fringe", Multichannel Field Recorders and Interview with Tom Sahara
The April's Issue of Mix Magazine (Digital Edition) is now available to download, featuring some nice articles for sound for picture: The Sound of "Fringe" - Featuring comments from supervising sound editor Paul Curtis, re-recording mixers Rick Norman and Mark Hensley, and sound effects editor Bruce Tanis. Multichannel Field Recorders Article - A comparison between the most … [Read more...]
Erik Aadahl Special: Editing for the Mix
When it comes to preparing sound effects for a mix, there are lots of ways to approach things; I don't claim this to be the end-all methodology. For this article, I'll be slanting discussion towards sound effects, regretfully leaving out music and dialogue. I'll be covering two avenues of mixing: traditional mixes and Icon mixes. OVERVIEW The art of mixing is the art of … [Read more...]