Design Toolbox #1 – Flangers

Tuesday, January 8, 2013

[This was originally posted a year ago and has been republished because it fits in with this month's theme - Varun] Inspired by Miguel’s ‘SFX Lab‘ series, I…

Read More

Using Logic for Post-Production Sound

Thursday, August 25, 2011

[Article by Ian Palmer] Dreambase is the result of Alex and Mark’s (two ex-Dolby employees) desire to setup their own post-production sound facility and work in the more…

Read More


Tuesday, November 9, 2010

“There’s a point where you can talk about things logically and then, after that, you have to leave the word of logic. I don’t know where a lot…

Read More

Tutorial: Making Impact Sound Effects, by Jim Stout

Monday, July 19, 2010

The Jim Stout special was two months ago, right. But it doesn’t stops the Jim’s interest for sharing his knowledge and techniques with Designing Sound readers, so here…

Read More

Jim Stout Special: Cool Software for Sound Design

Friday, May 28, 2010

Jim finishes his great special with another video, where he talks about his favorite software tools for sound design, answering several questions asked by the readers during this…

Read More

Jim Stout Special: Making a Scary Voice Effect

Tuesday, May 11, 2010

Here is a new video tutorial created by Jim Stout. This time Jim is showing how to make a Poltergeist style scary voice effect using Logic (you can do…

Read More

Creating a Spooky Half-Life Monster Sound in Logic

Monday, July 6, 2009

Ted Griffioen has a new tutorial at Audio Tuts+ explaining the process of creating a Half-Life Monster Sound. Here is the introduction: “If you ever played a game…

Read More