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Designing Sound

Art and technique of sound design

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AudioMedia: Battlefield Bad Company 2

May 23, 2011 by Miguel Isaza

This month's issue of AudioMedia magazine has an article with the audio team of Battlefield Bad Company 2. Read it here. … [Read more...]

Stefan Strandberg on the Sound of "Battlefield: Bad Company 2"

June 14, 2010 by Miguel Isaza

Stefan Strandberg, who we interviewed recently talking about the sound of "Battlefield: Bad Company 2", has been invited by Develop Magazine to talk about the sound of the game. Let's read: “As with any sequel, we dug deeper, expanding diversity and asset quality. The game plays better – both single and multi-player – and a game that plays better, sounds better. We’ve gotten … [Read more...]

"Battlefield: Bad Company 2" – Exclusive Interview with Audio Director Stefan Strandberg

March 29, 2010 by Miguel Isaza

Some days ago I've been playing Battlefield: Bad Company 2. The game is really great and addictive! and the sound is also fantastic. That's because I wanted to talk with Stefan Strandberg, the audio director on the game. We talk about the new challenges the, the recordings, dialogue, implementation and more. Let's read: Designing Sound: Stefan, please give us an introduction of … [Read more...]

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