Designing Sound

The Art and Technique of Sound Design

half_life

Ted Griffioen has a new tutorial at Audio Tuts+ explaining the process of creating a Half-Life Monster Sound. Here is the introduction:

“If you ever played a game like Half-Life without sound you will acknowledge this: the scare factor comes, at least in large part, from the sound effects. Monsters don’t really seem dangerous if they don’t make a scary sound.

Close the curtains and inform the neighbors, because in this tutorial we will transform your own voice into a monster you never thought you had inside you!”

Full Tutorial here.

4 Responses

  1. [...] How to Create a Spooky Half-Life Monster Sound via Designing Sound [...]

  2. cflickster

    not too much of a tutorial. In my opinion it would have been more beneficial to briefly mention the use of the sampler and dive a little more into effects rather than the opposite which is what he did. not that slowing/drop pitch isnt effective, its just very very basic

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  4. [...] How to create a spooky Half-Life Monster sounds in Logic David Toop Interview How to make a sound design demo reel [...]

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