"Earth Is A Solar Powered Jukebox" is the title of Gordon Hempton's newly released book on Quiet Planet. Gordon Hempton, The Sound Tracker®, covers both science and art as we learn about how sound behaves in natural habitats and how this knowledge can be skillfully applied to produce award winning field recordings and compelling sound designs. [...] Novices and experts, alike, … [Read more...]
Sonic interactions with the world: an interview with Hildegard Westerkamp
Thoughts on sound interactivity on different kinds of media should perhaps be accompanied by thoughts on how we relate to our daily sonic environment. Roughly speaking, the world we live in is actually the first and most important interface we have to deal with and sound plays a big part in that relationship whether we take it for granted or not. Internationally acclaimed … [Read more...]
Through the Norwegian Woods: An Interview with Dan Wakefield
It began as a student project and became a successfully-funded Kickstarter, a GDC "Best in Play" exhibitor, and the "Sound of the Year" winner at the 2015 Norwegian Game Awards. After three years of hard work, Through the Woods was publicly released last month to let players traverse its immersive and fantastical landscape full of the usual Norwegian things: fjords, lush … [Read more...]
Community Field Recording Tips From creativefieldrecording.com
In a recent article over at creativefieldrecording.com, Paul Virostek shares a range of insightful community tips on field recording collected during his field recording survey. You can read the full article here. … [Read more...]
Planet Coaster’s Sound Designer Watson Wu Rent Entire Theme Park For Sound Recording
Watson Wu, Sound Designer for recently released Coaster Park Simulation Game Planet Coaster, recently shared some interesting behind the scenes videos & how he shut down an entire theme park for the recording sessions. Source: PC Games N https://www.youtube.com/watch?v=AGYhbuS8Nzo https://www.youtube.com/watch?v=B-LKZHJHiG4 … [Read more...]
A few places for recorded sound
Picture by T. Rider This article is intended as a small reflection about the place of recorded sounds in three artistic domains that use it as a working material: film sound, concrete music and sound arts related to the soundscape approach. Recorded sound is analyzed here over two main aspects: causality and context. Hopefully, these brief words will serve as an introduction … [Read more...]
Audio Experience Design with Pure Sound
Pure sound design, or the idea of designing without visuals or reference, is a unique experience facing many designers both professionally and personally. Sometimes we take on the challenge of pure sound design because we feel it will better ourselves or the pipelines that we create. Other times, it is sprung upon us, forcing us to react and adapt. To learn more about how pure … [Read more...]