When I think of ‘fluidity’ I think of workflow, efficiency and productivity. How do you connect with your tools to create incredible auditory experiences? Most importantly; How efficient is this process? Working in audio we all know the dream scenarios we envision are far from reality. There’s always less time than we planned. Someone’s added a new animation and decided not to … [Read more...]
Know Thy Mixer: A guide to adapting your sound editing workflow
Unlike picture editors, whose every cut is projected on the big screen for everyone to see, we as sound editors work with the intangible. There is no right way to edit sound and if done properly, we can get away with a lot. Every project, scene or audio file can provide a unique set of challenges that we as editors have to contend with. “How should I remove that … [Read more...]
Fluidity 2018
The August 2018 topic here on DesigningSound.org is "fluidity". What "fluidity" is, is as inherent to the word itself as well as our interpretation of all of our monthly topics. Our topics are ever-changing and subject to interpretation, with no one definition to classify it. One person may see "fluidity" and think "recording liquids". Another may see it as the smoothness of a … [Read more...]
A Study on Accessible Audio Education
Introduction: The problem and search for an efficient solution. Education is a peculiar matter: every country has its own approach when it comes to designing a system that would be effective for everyone. However, in a fast-changing technological world, distinct and creative alternatives to learning have been benefiting those with socio-economic limitations. In addition to … [Read more...]
The Audio Mentoring Project: An Interview with Ariel Gross and Adriane Kuzminski
For those not familiar with the Audio Mentoring Project, or AMP, it was started just a year ago as a means to pair up veterans in the audio industry with people with less experience to help provide mentoring services and a symbiotic relationship of mutual learning and respect. I recently talked with Ariel Gross, the founder and executive director, and Adriane Kuzminski, one of … [Read more...]
Foley in the heart of Texas, with roots in Hollywood
Susan Fitz-Simon (Boyhood / Last Flag Flying) is a veteran foley artist with over 20 years of experience in the industry. Susan is currently the lead foley artist at Soundcrafter, a post-production audio facility based in Austin, Texas. Soundcrafter recently opened a state-of-the-art post-production facility, including a foley stage and prop room. We caught up with Susan … [Read more...]
Creative Props – Hunting for Insipration
The most fun and creatively satisfying part of sound design, to me, is finding everyday objects and using them in a way no one designed them to function. Recording your own material is rewarding and something I urge everyone to do. In this I want to outline my process in finding new and creative props to create new and creative sounds.. Sometimes the sound you need is sitting … [Read more...]