Comments on: Destruction https://designingsound.org/2015/05/01/destruction/ Art and technique of sound design Sun, 09 Aug 2015 17:40:18 +0000 hourly 1 https://wordpress.org/?v=6.2.8 By: Jon Clark https://designingsound.org/2015/05/01/destruction/#comment-407946 Sun, 17 May 2015 03:40:13 +0000 https://designingsound.org/?p=29662#comment-407946 Ten or eleven years ago, I spent a glorious morning at a junk yard, standing in a snow storm about six feet from a huge fork lift as its driver punctured tires and gas tanks, and then flattened cars to be loaded on a flatbed truck for transport to a metal recycling yard. The forklift driver was very cooperative with me in dropping cars, or crushing this or that bit of metal, or pulling something apart, or breaking a bit of glass. It was time well spent and I still reap the benefits of the session.

My neighbors also know that if they are doing any demolition, that they are to call me so I can stand by with my recorder to capture the mayhem.

]]>
By: Mark https://designingsound.org/2015/05/01/destruction/#comment-403704 Sat, 02 May 2015 15:26:47 +0000 https://designingsound.org/?p=29662#comment-403704 I recently went to college for audio engineering, and I remember the first time we did foley. It was for the fight scene with Gorgeous George in Snatch, and we assembled a selection of vegetables and pasta. With headphones on and mics set up, we went to work. I’ll never forget that first punch, burying my fist in a head of lettuce, leaves exploding everywhere. It was the first time we had heard foley sounds from the source, with that clarity and detail of a close Mic in a quiet setting that leaves you in awe of any sound you hear.

It was amazing, it sounded so gruesome, and we cackled maniacally in between punches (with enough pause to cut it out, after, of course!).

It’s such a basic, common thing for sound design, but that first time just feels so epic in the moment. Kind of like…other firsts. ;)

]]>