Comments on: Finding Your Way With High Dynamic Range Audio In Wwise https://designingsound.org/2013/06/21/finding-your-way-with-high-dynamic-range-audio-in-wwise/ Art and technique of sound design Wed, 06 Jul 2016 17:07:37 +0000 hourly 1 https://wordpress.org/?v=6.2.8 By: HDR Audio in WWise (@audiokinetic) | #gameaudio #mixing | Audio & Music https://designingsound.org/2013/06/21/finding-your-way-with-high-dynamic-range-audio-in-wwise/#comment-433136 Thu, 17 Sep 2015 18:26:44 +0000 https://designingsound.org/?p=23438#comment-433136 […] pretty useful (specially for games). I got to know it because of an article, called “Finding Your Way With High Dynamic Range Audio In Wwise” that describes the concept and talks about it’s implementation in WWise (because the […]

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By: AVRant Home Theater Podcast » AV Rant #446: Charity Wood Speaker Wires https://designingsound.org/2013/06/21/finding-your-way-with-high-dynamic-range-audio-in-wwise/#comment-428592 Mon, 24 Aug 2015 23:07:51 +0000 https://designingsound.org/?p=23438#comment-428592 […] for a future-proof receiver (LINK and LINK) while Infinite Gary has some thoughts on HDR (LINK and LINK), speaker wire (LINK, LINK, and LINK), and Aperion Audio. Jonathan is getting a new home and has […]

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By: Spectral Analysis: Interview with Rob Blake | Designing Sound Designing Sound https://designingsound.org/2013/06/21/finding-your-way-with-high-dynamic-range-audio-in-wwise/#comment-244340 Fri, 11 Jul 2014 08:39:14 +0000 https://designingsound.org/?p=23438#comment-244340 […] Battlefield is well known for its use of HDR, how was mixing Garden Warfare with it using […]

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By: no9or9 https://designingsound.org/2013/06/21/finding-your-way-with-high-dynamic-range-audio-in-wwise/#comment-217066 Mon, 26 May 2014 13:09:14 +0000 https://designingsound.org/?p=23438#comment-217066 The control of the sound with HDR envelopes is total. I highly applaud this.

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By: processing with High Dynamic Range (3) – Variety Of Sound https://designingsound.org/2013/06/21/finding-your-way-with-high-dynamic-range-audio-in-wwise/#comment-97504 Mon, 11 Nov 2013 06:04:42 +0000 https://designingsound.org/?p=23438#comment-97504 […] the lately cross-linked article “Finding Your Way With High Dynamic Range Audio In Wwise” some good overview was given on how the HDR concept was already adopted by some game […]

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By: Suecae https://designingsound.org/2013/06/21/finding-your-way-with-high-dynamic-range-audio-in-wwise/#comment-63211 Fri, 23 Aug 2013 11:43:01 +0000 https://designingsound.org/?p=23438#comment-63211 Fascinating topic.

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By: Minsu Kang https://designingsound.org/2013/06/21/finding-your-way-with-high-dynamic-range-audio-in-wwise/#comment-49495 Wed, 26 Jun 2013 13:39:40 +0000 https://designingsound.org/?p=23438#comment-49495 It seems that HDR system is the fundamental solution to deal with a limited dynamic range of game audio instead of focusing on efficient use of the limited simultaneous audio channels.
and the amplitude envelopes feature is splendid!

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By: Louis-Xavier Buffoni https://designingsound.org/2013/06/21/finding-your-way-with-high-dynamic-range-audio-in-wwise/#comment-48935 Mon, 24 Jun 2013 16:44:32 +0000 https://designingsound.org/?p=23438#comment-48935 In reply to Melissa Pons.

Obrigado, Melissa!

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By: Danski's Logic Pro Blog Sunday Reads » Danski's Logic Pro Blog https://designingsound.org/2013/06/21/finding-your-way-with-high-dynamic-range-audio-in-wwise/#comment-48614 Sun, 23 Jun 2013 09:27:14 +0000 https://designingsound.org/?p=23438#comment-48614 […] Finding Your Way With High Dynamic Range Audio In Wwise (DesigningSound) […]

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By: Melissa Pons https://designingsound.org/2013/06/21/finding-your-way-with-high-dynamic-range-audio-in-wwise/#comment-48312 Sat, 22 Jun 2013 02:54:19 +0000 https://designingsound.org/?p=23438#comment-48312 It seems that the envelope editing feature provides a lot of room for true sound design options, while keeping things balanced. Exciting!

What a great article, so well explained, with such clear examples. Keep them coming!

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