Comments on: Using Max/MSP To Build a Fictional Language Dialogue System https://designingsound.org/2013/04/29/using-maxmsp-to-build-a-fictional-dialogue-system/ Art and technique of sound design Wed, 06 Jul 2016 17:07:38 +0000 hourly 1 https://wordpress.org/?v=6.2.8 By: The Voices in Poltergeist: A Pixelated Horror | Burnis https://designingsound.org/2013/04/29/using-maxmsp-to-build-a-fictional-dialogue-system/#comment-295399 Tue, 28 Oct 2014 06:47:31 +0000 https://designingsound.org/?p=22935#comment-295399 […] when I did my masters thesis on creating fictional languages for creatures and aliens I had to buy Ben Burt’s book: “Star Wars: The Galactic Phrase Book & Travel […]

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By: Using Max/MSP To Build a Fictional Language Dialogue System | Uber Patrol - The Definitive Cool Guide https://designingsound.org/2013/04/29/using-maxmsp-to-build-a-fictional-dialogue-system/#comment-34286 Sat, 11 May 2013 14:53:23 +0000 https://designingsound.org/?p=22935#comment-34286 […] Click here to view the embedded video. […]

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By: Naila Burney https://designingsound.org/2013/04/29/using-maxmsp-to-build-a-fictional-dialogue-system/#comment-33425 Wed, 08 May 2013 22:25:16 +0000 https://designingsound.org/?p=22935#comment-33425 It’s worth mentioning that this was my final project for the MSc in ‘Sound and Music for Interactive Games’ at LeedsMet Uni. It might be of interest for some! http://courses.leedsmet.ac.uk/sminteractivegames_msc

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By: SImone https://designingsound.org/2013/04/29/using-maxmsp-to-build-a-fictional-dialogue-system/#comment-32257 Sat, 04 May 2013 13:56:04 +0000 https://designingsound.org/?p=22935#comment-32257 Thank you very musch for this article!

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By: Naila Burney https://designingsound.org/2013/04/29/using-maxmsp-to-build-a-fictional-dialogue-system/#comment-31405 Thu, 02 May 2013 07:07:59 +0000 https://designingsound.org/?p=22935#comment-31405 Thanks for all the comments, I’m glad you enjoyed the article! If anyone is interested in knowing more details about the project (and work in progress), please don’t hesitate to contact me :)

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By: Jordan Reed https://designingsound.org/2013/04/29/using-maxmsp-to-build-a-fictional-dialogue-system/#comment-31212 Wed, 01 May 2013 21:57:47 +0000 https://designingsound.org/?p=22935#comment-31212 This is a well written and well researched article. I am hoping to work on some projects in the field of linguistics and audio to preserve dying languages. I would love to create and record a fictitious language for a video game!

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By: Eric Honour https://designingsound.org/2013/04/29/using-maxmsp-to-build-a-fictional-dialogue-system/#comment-30689 Tue, 30 Apr 2013 16:03:53 +0000 https://designingsound.org/?p=22935#comment-30689 Fantastic concept and a great article as well — thanks for much for sharing! This is inspiring for me, and for my Max students as well. Excellent work!

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By: Simon Leary https://designingsound.org/2013/04/29/using-maxmsp-to-build-a-fictional-dialogue-system/#comment-30665 Tue, 30 Apr 2013 10:57:47 +0000 https://designingsound.org/?p=22935#comment-30665 Wow! What a fantastic article. I’m working creature sound, this has been such an inspiration. Time to crack open Pd-Extended :D

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By: charles maynes https://designingsound.org/2013/04/29/using-maxmsp-to-build-a-fictional-dialogue-system/#comment-30555 Mon, 29 Apr 2013 23:23:53 +0000 https://designingsound.org/?p=22935#comment-30555 amazingly great article….

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