Comments on: Review of Zynaptiq’s Reverb Reduction Processor – Unveil https://designingsound.org/2013/03/14/review-of-zynaptiqs-reverb-reduction-processor-unveil/ Art and technique of sound design Tue, 03 Sep 2013 01:41:55 +0000 hourly 1 https://wordpress.org/?v=6.2.9 By: Quiztones https://designingsound.org/2013/03/14/review-of-zynaptiqs-reverb-reduction-processor-unveil/#comment-65700 Tue, 03 Sep 2013 01:41:55 +0000 https://designingsound.org/?p=22166#comment-65700 […] talks to us about how the app is indeed a game changer (within limits of course). Check out the detailed review on Designing Sound or check out the video […]

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By: GANG Newsletter: March 2013 https://designingsound.org/2013/03/14/review-of-zynaptiqs-reverb-reduction-processor-unveil/#comment-63461 Sat, 24 Aug 2013 13:31:00 +0000 https://designingsound.org/?p=22166#comment-63461 […] Review of Zynaptiq’s reverb reducer […]

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By: Shaun Farley https://designingsound.org/2013/03/14/review-of-zynaptiqs-reverb-reduction-processor-unveil/#comment-63049 Thu, 22 Aug 2013 20:37:44 +0000 https://designingsound.org/?p=22166#comment-63049 In reply to Trond Lossius.

we’ve discovered that this is an issue with Mac/Apple products with retinal displays. Not much we can do about it at the moment, but thanks for mentioning it.

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By: Trond Lossius https://designingsound.org/2013/03/14/review-of-zynaptiqs-reverb-reduction-processor-unveil/#comment-60682 Thu, 15 Aug 2013 06:14:00 +0000 https://designingsound.org/?p=22166#comment-60682 Hi, off topic to the article as such, but there seems to be a javascript issue or something similar that makes the images show up initially at this page, and then disappear. I tried in Chrome and Firefox on OSX 10.8.4, and found the same issue in both browsers.

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By: James LeBrecht https://designingsound.org/2013/03/14/review-of-zynaptiqs-reverb-reduction-processor-unveil/#comment-12544 Fri, 15 Mar 2013 15:37:25 +0000 https://designingsound.org/?p=22166#comment-12544 I have found Unveil to be a helpful plug in my documentary mixing tool bag. It has made the difference in trying to match different locations within the same sentence. It’s well worth giving it a try.

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By: NaijaBerry https://designingsound.org/2013/03/14/review-of-zynaptiqs-reverb-reduction-processor-unveil/#comment-12160 Thu, 14 Mar 2013 19:20:32 +0000 https://designingsound.org/?p=22166#comment-12160 In reply to Shaun Farley.

Ok thanks I’ll try it out

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By: Shaun Farley https://designingsound.org/2013/03/14/review-of-zynaptiqs-reverb-reduction-processor-unveil/#comment-12125 Thu, 14 Mar 2013 16:38:03 +0000 https://designingsound.org/?p=22166#comment-12125 In reply to NaijaBerry.

If you have a properly miked recording that has too much reverb for your tastes, it can do a great job. If you something that was poorly miked with a lot of reverb, it’s effectiveness takes a hit (the significance of which is largely dependent on how poorly the audio was recorded). Overall, it can turn out far better results than the old stand-by of multi-band expansion. Only you can decide if it’s appropriate for your workflow. If you’re really curious, go download the demo and try it out. It’s almost fully functional. Spend a good deal of time experimenting though, as it’s got a steep learning curve. You can grab the demo here.

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By: NaijaBerry https://designingsound.org/2013/03/14/review-of-zynaptiqs-reverb-reduction-processor-unveil/#comment-12095 Thu, 14 Mar 2013 14:57:03 +0000 https://designingsound.org/?p=22166#comment-12095 As a sound designer/rerecording mixer in an environment where production dialogue is always awful, I read this through to see how this would work with dialogue recorded in rooms that have a lot of tiled surfaces as we often get. I found that the difference with the examples given were very subtle and not really dramatic enough to make a difference in the dialogue.

This might be different used in context in dialogue editing, which are always mono anyway. Possibly some examples specific to DX editing might be good, not really seeing how useful this would be for reverb reduction.

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