Comments on: Getting professional quality sound design with what you’ve got – a post-mortem for Robert Glickert’s DR0NE https://designingsound.org/2012/10/09/getting-professional-quality-sound-design-with-what-youve-got-a-post-mortem-for-robert-glickerts-dr0ne/ Art and technique of sound design Wed, 06 Jul 2016 17:09:40 +0000 hourly 1 https://wordpress.org/?v=6.2.8 By: Sergey Ryazanov https://designingsound.org/2012/10/09/getting-professional-quality-sound-design-with-what-youve-got-a-post-mortem-for-robert-glickerts-dr0ne/#comment-3569 Tue, 16 Oct 2012 17:38:20 +0000 https://designingsound.org/?p=13532#comment-3569 This is just great! Really nice result, thank you for sharing about the process.

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By: James Wearing https://designingsound.org/2012/10/09/getting-professional-quality-sound-design-with-what-youve-got-a-post-mortem-for-robert-glickerts-dr0ne/#comment-3568 Thu, 11 Oct 2012 00:47:33 +0000 https://designingsound.org/?p=13532#comment-3568 The sound design overall was very well executed. Great sounds.  As constantine mentioned there’s a bit too much going on though…they could have pulled back a quite a few elements. 

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By: Constantine https://designingsound.org/2012/10/09/getting-professional-quality-sound-design-with-what-youve-got-a-post-mortem-for-robert-glickerts-dr0ne/#comment-3567 Wed, 10 Oct 2012 09:40:49 +0000 https://designingsound.org/?p=13532#comment-3567 Ouch.
I think it’s a bit noisy.
Too many sounds and so little dynamics…

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By: Logan Hayes https://designingsound.org/2012/10/09/getting-professional-quality-sound-design-with-what-youve-got-a-post-mortem-for-robert-glickerts-dr0ne/#comment-3566 Wed, 10 Oct 2012 05:47:20 +0000 https://designingsound.org/?p=13532#comment-3566 Good stuff! Very impressive

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By: Getting professional quality sound design with what you’ve got – a post-mortem for Robert Glickert’s DR0NE - ProducerLabs https://designingsound.org/2012/10/09/getting-professional-quality-sound-design-with-what-youve-got-a-post-mortem-for-robert-glickerts-dr0ne/#comment-3565 Wed, 10 Oct 2012 03:21:00 +0000 https://designingsound.org/?p=13532#comment-3565 […] Click here to view the embedded video. […]

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By: Brandon Wells https://designingsound.org/2012/10/09/getting-professional-quality-sound-design-with-what-youve-got-a-post-mortem-for-robert-glickerts-dr0ne/#comment-3564 Tue, 09 Oct 2012 20:09:13 +0000 https://designingsound.org/?p=13532#comment-3564 Amazing…I`ve only seen Ep1..great sound! Thanks for sharing the insight…audio work is more than just creating, its also about having a plan of attack and how to work around hurdles.

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By: Tor Kingdon https://designingsound.org/2012/10/09/getting-professional-quality-sound-design-with-what-youve-got-a-post-mortem-for-robert-glickerts-dr0ne/#comment-3563 Tue, 09 Oct 2012 20:04:51 +0000 https://designingsound.org/?p=13532#comment-3563 Pro Tools LE 7.4 and Foley at Todd A-O? I have a more cost effective suggestion: Pro Tools HD 9 and Foley with Hear Kitty Studios.

Don’t mind me, I just wish I’d been able to mix it. It sounds awesome. Great work.

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By: JM Sound+Music https://designingsound.org/2012/10/09/getting-professional-quality-sound-design-with-what-youve-got-a-post-mortem-for-robert-glickerts-dr0ne/#comment-3562 Tue, 09 Oct 2012 17:05:09 +0000 https://designingsound.org/?p=13532#comment-3562 Unreal – amazing sounds! A great example that shows that creativity and talent can go so far

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