Comments on: From N64 to Wii, Re-imagining "GoldenEye 007" – Exclusive Interview with Graeme Norgate and Steve Duckworth https://designingsound.org/2010/11/03/from-n64-to-wii-re-imagining-goldeneye-007-exclusive-interview-with-graeme-norgate-and-steve-duckworth/ Art and technique of sound design Tue, 09 Jan 2018 20:31:35 +0000 hourly 1 https://wordpress.org/?v=6.2.9 By: Greatest Video Game Composers: Graeme Norgate - Zero Sleep https://designingsound.org/2010/11/03/from-n64-to-wii-re-imagining-goldeneye-007-exclusive-interview-with-graeme-norgate-and-steve-duckworth/#comment-555733 Tue, 09 Jan 2018 20:31:35 +0000 https://designingsound.org/?p=7068#comment-555733 […] Sources:–Norgate’s official site–Norgate’s IMDb page–Norgate Interview (Designing Sound) […]

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By: GANG Newsletter: November 2010 https://designingsound.org/2010/11/03/from-n64-to-wii-re-imagining-goldeneye-007-exclusive-interview-with-graeme-norgate-and-steve-duckworth/#comment-63496 Sat, 24 Aug 2013 15:52:52 +0000 https://designingsound.org/?p=7068#comment-63496 […] The Sound of GoldenEye 007 […]

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By: spankrocket https://designingsound.org/2010/11/03/from-n64-to-wii-re-imagining-goldeneye-007-exclusive-interview-with-graeme-norgate-and-steve-duckworth/#comment-1783 Wed, 17 Nov 2010 09:59:22 +0000 https://designingsound.org/?p=7068#comment-1783 personally i would perfered eric sera to have composed goldeneye wii. he did the score for the goldeneye film back in 1995. the n64 versions sound had eric’s influence. it symbolised a new era of bond with industrial sound of unique percussion and mood. goldeneye wii is brillient but the soundtrack is repetitive . in the n64 version each level had its own music which was memorable and catchy . goldeneye wii should have catchy tunes but also have fast paced music when the enemy ai is alert. thats my opinion . obviously the wii version wont get the ledgendary status it deserves buts its still a very good game especially for an underpowered system.

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By: mike niederquell https://designingsound.org/2010/11/03/from-n64-to-wii-re-imagining-goldeneye-007-exclusive-interview-with-graeme-norgate-and-steve-duckworth/#comment-1782 Wed, 03 Nov 2010 19:17:07 +0000 https://designingsound.org/?p=7068#comment-1782 I couldn’t help but laugh when Graeme Norgate was laying on the pressure. Great article guys! Brings back some memories.

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