Comments on: Interactive Dialogue on "Heavy Rain" https://designingsound.org/2010/05/18/interactive-dialogue-on-heavy-rain/ Art and technique of sound design Wed, 06 Jul 2016 17:14:03 +0000 hourly 1 https://wordpress.org/?v=6.2.8 By: Literature Review – Podcasts and other stuff | Brian Diamond – 4th Year Honour Project https://designingsound.org/2010/05/18/interactive-dialogue-on-heavy-rain/#comment-1005 Sun, 20 Nov 2011 13:16:14 +0000 https://designingsound.org/?p=4540#comment-1005 […] https://designingsound.org/2010/05/interactive-dialogue-on-heavy-rain/ […]

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By: Tallanz https://designingsound.org/2010/05/18/interactive-dialogue-on-heavy-rain/#comment-1004 Tue, 18 May 2010 20:16:37 +0000 https://designingsound.org/?p=4540#comment-1004 Yeah the Young piece is really good.

Despite the clever technology, I found that the way speech was delivered (as part of the interactive gameplay) put it squarely in ‘uncanny valley’. A brave effort none the less.

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By: Lost Chocolate Lab https://designingsound.org/2010/05/18/interactive-dialogue-on-heavy-rain/#comment-1003 Tue, 18 May 2010 16:20:14 +0000 https://designingsound.org/?p=4540#comment-1003 For a deeper look into the audio perspective of the game see Kenny Young’s sound centric review over on his blog:

http://soundspam.blogspot.com/2010/04/interactive-audio-crimes-in-heavy-rain.html

A game worth playing, with plenty to learn from!
-LCL

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