Comments on: Rob Bridgett Special: The Role of an Audio Director In Video Games https://designingsound.org/2009/11/20/rob-bridgett-special-the-role-of-an-audio-director-in-video-games/ Art and technique of sound design Wed, 06 Jul 2016 17:15:35 +0000 hourly 1 https://wordpress.org/?v=6.2.8 By: Audio Design Meets Audio Code | The Audio Spotlight https://designingsound.org/2009/11/20/rob-bridgett-special-the-role-of-an-audio-director-in-video-games/#comment-330 Thu, 21 Feb 2013 19:35:33 +0000 https://designingsound.org/?p=1137#comment-330 […] a technical sound designer. Not “technical” in the sense described by Rob Bridgett in this article, but technical in a similar way to a technical artist. Many technical artists can code in C++ and […]

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By: Opinion: The role of technical sound designers https://designingsound.org/2009/11/20/rob-bridgett-special-the-role-of-an-audio-director-in-video-games/#comment-329 Tue, 17 Apr 2012 13:32:19 +0000 https://designingsound.org/?p=1137#comment-329 […] for games, which is a somewhat nebulous term. It’s defined pretty well by Rob Bridgett in this article. Essentially, I try to serve as a bridge between sound content and programming/engine-side […]

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