In the newest episode of the Tonebenders Podcast, two audio podcasts collide when Matthew Marteinsson of Beards, Cats, and Indie Game Audio joins Rene Coronado to delve into the unique challenges of audio for interactive media. Matthew brings his expertise on game audio to bear on workflow, session organization, and asset mixing and mastering, among other subjects. You can find the new Tonebenders episode on the page linked above, as well as on iTunes and Stitcher.
We’re discussing sound for the documentary “Scouts Honor: Inside a Marching Brotherhood” with Director Mac Smith and Co-producer John “JT” Torrijos. The live stream will begin at 8PM (U.S. Eastern). If the stream is not available immediately on the hour, it’s simply because we’re waiting for someone to log in to the hangout. You can watch in the embedded video above, but make sure you head directly to the hangout page if you want to ask any questions when we open up the Q&A.
In a recent post on the blog over at A Sound Effect, Asbjoern Andersen interviews long-time animation sound pro Jeff Shiffman of Boom Box Post. They discuss Jeff’s workflow and approach to sound design, as well as the specific challenges and successes he had working on numerous animated shows. Take a look at the interview here.
Image hot-linked from the documentary’s website. Click on it to visit.
[ed. This article was originally intended to as part of our focus on women in March, but was delayed for a few reasons, but a good article is still a good article…enjoy!]
Guest Contribution by April Tucker
Thanks to everyone who took the time to comment, share, and reach out about my recent contribution, “Women in Audio: Yes, We Exist!” I was floored by the response, and hope we can continue an open dialog about what we can do to accept anyone who wants to work in our field.
Originally, I wasn’t going to write about being a woman in the industry, and I submitted the article below (which we decided to still share this month). While gender equality is a challenge, we all face challenges in our careers. Those challenges don’t just come from what we look like, where we live (or don’t live), age, race, or gender. In fact, sometimes those traits can be an advantage: Being unique or offering a different perspective can be a huge aid in creativity.
With Haunting Melissa, we sought to bring feature film quality sound to an iOS app. It was an incredible experience, so when Neal Edelstein asked me to join the Hooked Digital Media team for Haunting Melissa: Dark Hearts, I jumped at the chance. Like many of us, my “day job” is designing sound for feature films and television. Hooked is breaking new ground by delivering filmed content via an app, and we thought the sound should be high-quality but also pioneering.
With that in mind, I entered an R&D phase to develop new standards and technologies for this medium. I’m a firm believer in mixing a project in the format and monitoring environment where it will most commonly be heard. We decided to mix these stories on headphones in the hopes that the audience would prefer that experience over the apple device’s built-in speaker, and we’ve found that they often do. Next, I began to research ways to deliver a truly immersive experience using an ordinary pair of headphones.