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Posted by on May 8, 2014 | 2 comments

SFX Independence – May 2014

It’s been a little while since the last SFX Independence. This month’s round-up runs the gamut of sounds, from guns and rockets, to birds and screams. Plus, there are some get-them-while-you-can offers still on. First up…

Boom Library – Birds of Prey

boom library

With their latest release Boom Library continue their tradition of giving early-bird discounts (definitely no pun intended). They are offering a 20% discount on Birds of Prey up until May 10th of €119.20.

As an extra tidbit, check out this short interview with the sound designer Dennis Osternacher about recording in the wild.

www.boomlibrary.com

HISSandaROAR – Contact Mic Two

HISSandaROARheaderx640

HISSandaROAR released a new library this past week. Contact Mic Two is a whopping 12.5 GB of dual mono/stereo contact mic recordings, all recorded at 24-bit / 192KHz.

You can purchase either Contact Mic One or Contact Mic Two for a discount; $129 down from $198 for One, and $74 down from $99 for Two. This special offer ends midnight Friday 9 May though, so you’ve got to be quick.

Also worth checking out is the back story behind the latest release, as well as a beginner’s guide to contact mic recording, both courtesy of Tim Prebble’s The Music of Sound blog.

www.hissandaroar.com

Diego Stocco – FFS // Rhythmic Convolutions

Diego Stocco’s Feedforward Sound series has been a hit among professional and hobbyist sound design enthusiasts alike. The first tutorial, Rhythmic Processing, looked at generating rich rhythmic textures from one source recording with percussive transients. The second, Convolution Processing, shifted focus slightly toward creating and processing transients and accents that are musically in sync with a main rhythm track.

His latest offering is not a tutorial, but a collection of creatively recorded spaces. Rhythmic Convolutions takes impulse responses to another level, with a set of over 200 responses aimed designed for processing highly percussive sound elements.

At $29.99, this pack comes in a little pricier than the previous two, which is explained by the fact that these are impulse responses that once purchased can be integrated into any sound design workflow.

Audio files are 24-bit/48KHz.

EDIT: The standard price of $29.99 is specifically for the purchase of a music license single user. If your usage falls under any other category (or you’re not sure), you’re advised to check the product website and/or email ffs@diegostocco.com.

www.diegostocco.com

Rabbit Ears Audio – Rockets 2

Rockets 2 – Static Burns is the brand new library from Rabbit Ears Audio. Following on from Rockets 1, which pulled together a various rocket ignitions, launches and misfires, their new collection goes one step further.

Featuring an assortment of large-scale rocket motors, both dry propellant and commercially available, each motor was recorded from up to 8 perspectives at 24-bit / 192KHz.

Rockets 2 is currently priced at $79.00 (usual price $99.00) and, for a limited time, customers can pick up Rockets 1 and 2 for discounted price of $135.00 (usual price $169.00).

Visit the Rockets 2 product page for full details including licensing info.

Rabbit Ears Audio – Typewriters

RabbitEarsAudio
Another recent addition to the Rabbit Ears Audio library is Typewriters. Also priced at $70.00, this collection features seven different typewriters all recorded from 4 mono perspectives; close; distant; under keyboard (close) and; under type bars (close).

All files are recorded at 24-bit / 192KHz and are availble to purchase now via this link.

www.rabbitearsaudio.com

Watson Wu – FullAuto

FullAuto is a collection of two sound libraries (Part 1 and Part 2) from sound designer Watson Wu, featuring various recordings from full automatic rifles of different calibers. Recorded from a number of different perspectives, FullAuto also offers a range of shooting modes such as Singles, Bursts, Mag Dumps as well as gun foley sounds.

Each library is priced at $249.00 and is recorded at 24-bit / 96KHz.

http://www.watsonwu.com/store

Soundbits – Screams and Shouts

The final collection in this month’s round up is an impressive 873 screams, shouts, moans, grunts, hisses from humans, zombies, monsters and creatures from Saro Sahihi at Soundbits.

All recorded at 24-bit / 96KHz and priced at €40.00

Soundbits Store

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Posted by on Oct 31, 2012 | 0 comments

What’s Happening in November

There are a few interesting things coming up in the month of November.

  • David Sonnenschein is once again running his Sound Design for Pros webinar series. It begins Monday, November 5th. Full details and registration links can be found here.
  • Bernie Krause will be presenting at the Jewish Community Center of San Francisco on Tuesday, November 13th at 7PM. Tickets can be purchased through the JCCSF website.
  • Zynaptiq will finally be releasing RTAS and AAX versions of Unveil; their fancy reverb removal/balancing plug-in I’ve been itching to test out for a while now. It releases on the 15th.

Also, don’t forget that there are some cool new videos out on the web related to some recent high profile releases. ;)

Watson Wu’s video diary of his weapons work for Assassin’s Creed 3. Available on 360 & PS3 (and on PC shortly)!

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The final entry in the “Making Of” series for the Zombie Apocalypse Library, now available from Blastwave FX!

YouTube Preview Image

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Posted by on Aug 23, 2012 | 0 comments

The Voice Over Story behind Battlefield – An Interview With Tomas Danko

Fantastic interview by Watson Wu over at the RØDE Microphones:

 

When a gamer plays EA’s platinum selling Battlefield title, they will often remember and enjoy the sounds of numerous weapons and vehicles, but of course great sounding voices from clean recordings also make the game shine. In fact, Battlefield has a huge array of characteristic voices!

With the recent large budget allocated for higher caliber sessions, incredible actors were hired for the latest series. Unlike recording for singing or broadcasting, the days of using traditional ultra-expensive microphones and other gear are starting to shift.

To find out more about this I have interviewed Tomas Danko who is the Voice Over Producer and Engineer at Digital Illusions Creative Entertainment (aka DICE) in Sweden.

Tomas was very generous to share with me his years of experience of using various gear for the “best sound”.

 

Full Article Here.

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