We here at Designing Sound know that any creative endeavor is about more than just the audio. In order for any piece of media to be successful, it needs a unified creative direction, and the support of numerous skilled people in many different disciplines. In the interest of learning more about other disciplines that run parallel to audio in media, we’re teaming up with Aotg.com to bring you interesting and enlightening articles from other disciplines, including editing and creative direction. Our first cross-site offering is Modern Editing Style, which takes a look at both the wide variety of editing styles in modern cinema, as well as a closer examination of some unique editing choices made in modern films.
The folks over at Pro Sound Effects have put together a video interview with Ryan Billia of Rumble Audio. This is the first in what will be a series of “Sound Design Spotlight” videos on the Pro Sound Effects blog. Keep an eye on their feed for future videos.
A few months ago I came across a Twitter post made by Stephan Schütze (a recent Designing Sound contributor) that continues to resonate with me (no pun intended) and I wanted to share it with anyone in the sound design community that has yet to hear these sounds.
As a side note, Stephan’s tweet was unrelated to his Designing Sound contribution (which can be found here) that he wrote for our monthly theme dedicated to Vehicles.
The original Twitter post was for an article entitled:
NASA Probes Record Sounds In Space – And It’s Terrifying.
I was immediately enthralled as soon as I heard the sounds. Opposed to my previous beliefs, outer space actually does produce sound, and the sounds are quite remarkable.
Karen Collins, author and editor of four books on video game audio, and an accomplished sound designer in her own right, is currently directing the production of Beep, the very first documentary history of video game music and sound design. This ambitious project aims to cover the history of game audio, from Victorian mechanical arcades through today’s orchestral performances. The film will cover topics ranging from the psychology of game audio, to the use of game sound technology in pop music and other arenas, along with interviews featuring trailblazers and groundbreakers from every era of video games history.
The team is currently soliciting donations via Kickstarter. If you are interested in learning more, or in contributing to the project, check the Beep Kickstarter page.
As Designing Sound’s month devoted to Silence comes to an end, what better time to take a look at a remarkable video course that delves into the vast and interesting world of effective sound recording.
The Sound Recording Workshop (video/audio series) comes to us from Sound Librarian and presenter Stephan Schütze.