Paul Ottosson Talks About Working on “The Hurt Locker”
More "The Hurt Locker", this time a really cool video from "Making Of" with Paul Ottosson talking about the sound editing and mixing of this great film. read more.
The Sound of “BioShock 2″
Check this nice video featuring Audio Lead Michael Kamper talking about the sound of BioShock 2, one he best games I've played this year. I recommend to watch the rest of "Art of the Game" parts. Really cool stuff there! Soon I'll be posting more info about the sound design of ... read more.
Audio Implementation Greats #4: De’ Bug and the Tale of the DSP Sound-Bomb
At the Game Developers Conference Audio Boot Camp in 2006 Scott Selfon, Senior Audio Specialist at Microsoft, peeled back the layers of the onion for game audio newbies and exposed those in attendance to a Project Gotham Racing 3 debug build which allowed audio designers to visualize the parameters of ... read more.
Games Meet Films: What the Two Industries Can Learn From Each Other
Here is an interesting video from an event called "Games Meet Films" with a panel discussion and Q&A at Pienwood Studios on 16th February and hosted by Dennis Weinreich (MD of Film and TV Post Production at Pinewood Studios Group). They talk about the audio production process on games and films ... read more.
Blastwave FX and Avid Announce New Sound Design Competition
Blastwave FX and Avid announced a new Sound Design Competition with the chance to win more than $12.000 on Avid/Blastwave FX products. RULES Submit: A 0:30 – 0:45 second video with stereo soundtrack. The total length should include the intro and outro video clips provided in the Competition Download ... read more.
Charles Deenen Special: Quick Sound Design with Soundminer and Plugins
Charles Deenen has created this exclusive video for Designing Sound showing one way to fast sound effects designing with Soundminer and plugins. The software used is Soundminer 4.2 and Pro Tools 8. Plugins are Waves, McDSP, SoundToys and other stuff. Enjoy! How do you design sounds in a fast way? Your stories ... read more.
Avatar Sound Panel with Director James Cameron, Producer Jon Landau and the “Avatar” Sound Team
SoundWorks Collection has a new surprise! More than 47 minutes of video featuring Director James Cameron, Producer Jon Landau and the "Avatar" Sound Team (Supervising Sound Editor / Sound Designer / Sound Re-Recording Mixer Christopher Boyes, Sound Re-Recording Mixer Gary Summers, Sound Re-Recording Mixer Andy Nelson) on the Avatar Sound Panel conducted at the ... read more.
More “Avatar” Sound: In-Depth Sound Profile with Chris Boyes
New Avatar Sound Profile, this time by SoundWorks Collection, with great information about the sound of the film, given by Chris Boyes from Skywalker Sound. The groundbreaking technical and directorial abilities of Director James Cameron can be experienced in his breathtaking visual world of Pandora in “Avatar”. This never before seen ... read more.
From UT3 to UDK: Top 10 Changes to the Unreal Audio System
Chris Latham from Engineaudio has published a video with his top 10 changes to the Unreal Audio System from UT3 to UDK. 10. New Sound Actor Icons 9. Multiple Sound Slots for AmbientSounds 8. SoundGroups are now called SoundClasses 7. SoundClass Editor 6. Ambient Zones 5. Visual of Min Radius 4. Switch from OpenAL to XAudio2 3. Improved Distance ... read more.
The Sound of “Inglourious Basterds”
New sound for film profile on SoundWorks Collection, this time on the sound of "Inglorious Basterds". Director Quentin Tarantin’s “spaghetti western but with World War II iconography” sets the stage for a stellar soundscape produced by his talented sound team. In this sound for film profile we talk with Sound Re-Recording ... read more.






