Designing Musical Sounds

Wednesday, March 27, 2013
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Guest Contribution by Brendan Hogan Making music from a single household item is hardly an original idea at this point, but if you’re a sound designer or an…

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Pausing Modulation in Enigma

Monday, January 14, 2013

I thought a quick video would be the more efficient way to present this one.

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Psychoacoustics: Faking the Space

Monday, December 3, 2012

When building the space that sounds occupy, it may sometimes seem like overkill to load up those DSP hungry (though wonderful) reverb plug-ins. They can be a pretty…

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Wwise Project Adventure – Damian Kastbauer

Wednesday, September 5, 2012

I had the wonderful pleasure of throwing Damain Kastbauer some questions about the Wwise Project Adventure which is available with the latest version of Wwise ® – WaveWorks Interactive Sound Engine®   Designing…

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School of Video Game Audio Now Open

Tuesday, June 26, 2012

The first online school for learning how to create professional audio for video games has just announced that it is accepting applications for its first course from July…

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Izotope RX2 Tutorials for Post Production

Saturday, December 17, 2011

Just doing some cross-posting from my website: I decided to put these two tutorials together to share some simple tricks that I use in Izotope RX2. They’re nothing…

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SoundWizardry – Sound for Heroes of Newerth

Tuesday, November 22, 2011

It’s great when you come across someone who is open enough to post a step-by-step brain dump of their sound design process, and especially welcomed when the audio…

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SFX Lab #2: Wind

Tuesday, October 11, 2011

[SFX Lab, the laboratory of sound effects, a place dedicated to experiment and explore sound effects libraries. The main goal is to hear what happens when sounds of...

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Using Dropbox for Sharing Pro Tools Sessions Between a Group

Friday, April 22, 2011

Charles Deenen has published a useful guide on his site explaining how to setup Dropbox for sharing Pro Tools sessions quickly between a group of people, in the…

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New Book: The Game Audio Tutorial, A Practical Guide to Sound and Music for Interactive Games

Monday, March 14, 2011

Richard Stevens and Dave Raybould have finished a new book the will be published by Focal Press. It’s called The Game Audio Tutorial, described as “a practical guide…

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