Charles Maynes’ On What Makes For Great Sound Design

Monday, December 16, 2013

Sound designer and recordist Charles Mayne has written a passionate and inspiring guest post for the A Sound Effect blog. He gives his thoughts on the key notions and ideas…

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The Dialog Re-Assign Workflow

Monday, November 25, 2013
02_Complete Setup

My first exposure to noise reduction processing was with Waves X-Noise, working clip-by-clip, finding a snippet of noise in the clear, setting the noise profile, then processing the…

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Can’t We All Just Get Along? Arguments about acoustics and design

Wednesday, July 24, 2013
1-Sea-Vista-Control-Room-design-fabric-wall-treatment-acoustic-console

Guest Contribution by Steven Klein There are many reasons for conflicting viewpoints and misinformation on studio design / acoustics. This article will examine components contributing to the confusion…

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Room Tone = Emotional Tone: The Importance of Hearing Ambience

Thursday, November 15, 2012

  am·bi·ence noun /ˈambēəns/ ambiances, plural; ambiences, plural The character and atmosphere of a place                     – the relaxed ambience of…

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Ariel Gross Guest Post: ‘I Feel Like a Fraud and So Can You!’

Wednesday, November 14, 2012

This is a guest article written by Ariel Gross, Audio Director of game development studio Volition Inc, which produces such PC and console  titles as the Saint’s Row…

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School of Video Game Audio Now Open

Tuesday, June 26, 2012

The first online school for learning how to create professional audio for video games has just announced that it is accepting applications for its first course from July…

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Joining Team Audio

Tuesday, June 26, 2012

Volition Sound Designer Ariel Gross has posted a blog on AltDevBlogADay on the process of getting hired for a game audio position. The blog contains some fascinating insights…

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Hart FX Releases New Alligator Library

Monday, April 30, 2012

Hart FX has released Hart a Gator, a new library of alligator sound effects, cut from 10 hours of material recorded at 192kHz. Alligators are quiet, stealthy creatures…

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The Making Of Ultimate Destruction HD Sound Effects Library

Wednesday, April 18, 2012

[Article written by Frank Bry about his new library Ultimate Destruction, a collection of+600 destruction sounds recorded over a five year period at 24-Bit 96kHz in a multitude...

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GDC 2012 Audio Keynote & Track Slides Available Online

Saturday, April 7, 2012

GDC Vault has published the presentation materials from GDC 2012 online for free. There is a great wealth of information from a wide section of the game audio…

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