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Posted by on Feb 11, 2013 | 13 comments

Loudness Webinar Recording Available

If you missed Saturday’s webinar, the recording is now available. Just click here to load it up.

We had some reports of audio issues, which appear to be due to the service’s compression settings. All of the truly pertinent information is included in the slides that were part of the presentation. So if things get a little difficult to make out sonically, don’t fear that you’re missing out on important data. We’re looking into how we can correct this for future presentations.

At the end of the presentation, I put up a set of URLs. I’m including them here for your convenience:

Listening Examples – A set of 150Hz and 2500Hz sine waves, and pink noise files…normalized using different metering standards (RMS, LeqA and BS.1770). Just right-click and download.

ITU-R BS.1770 – Documents outlining the metering spec

EBU-R128 – The European broadcast recommendation

ATSC-RP A/85 – The broadcast recommendation from the United States

C.A.L.M. Act – Information about the legislation passed in the U.S. regulating commercial advertisement loudness

And, as I said at the end of the webinar, feel free to e-mail me if you have questions or need clarification on anything covered in the webinar. Or better yet, leave a comment below for me to respond to. That way we can avoid repeats of the same questions.

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Posted by on Jan 23, 2013 | 6 comments

Free “Loudness Metering” Webinar

We’re changing the name of the “Film Sound Discussion Group” to Designing Sound Discussion Group, because it’s silly to think that we’ll never have a live discussion about anything other than film. While I’m on the subject, it’s also high time we scheduled the next webchat!

As the title of the post suggests, in the next presentation I’ll be explaining how, exactly, ITU-R BS.1770 compliant metering methods work, and the standards and applications that have been developed to make use of “loudness” metering. We’ve already mentioned that February is going to be “loudness” month (bottom of the post), and we’re setting up the first full week to make sure everyone can get a strong grasp of what it all means, even if you’ve never explored the subject before. We’ll be capping  the week off with this webinar on Saturday, February 9th, at 11AM (U.S. Eastern Standard Time).

I’m trying to make this presentation as accessible as possible. Don’t worry though, there will definitely be time at the end of the webinar for questions. If you can’t make the webinar, a recording will be available within the following few days.

Head here to register

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Posted by on Feb 8, 2011 | 0 comments

Sound One Studios Tour

SoundWorks Collection has published a new video profile, featuring the creative talent of Sound One Studios talking about the story of the facilities and also about their workflow, collaboration and approach.

The history and creative talent that fill the halls of Sound One is a who’s who of the New York film and audio community. Many memorable projects have been crafted at Sound One such as “Black Swan, “Chicago” “The Sixth Sense”, “The Wrestler”, “Brokeback Mountain”, “The Silence of the Lambs”, “Casino”, “Fargo”, “MIB” , “pi” , and “The Big Lebowski”.

Sound One is home to five re-recording studios, two ADR studios, a Foley studio with a comprehensive prop collection, and nearly one hundred editing suites, Sound One is centrally located on Broadway in the historic Brill Building in midtown Manhattan.

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Posted by on Dec 2, 2010 | 17 comments

Introducing Designing Sound TV, Television for Sound Designers

Could you imagine the concept of television re-imagined for sound designers only? How would that be?

How would be a Field Recording TV channel? or can you imagine a show where you can see how the sound of a recent film was done? or what about watching some channels where you can find other guys like you recording sounds outside the world? What if you could watch interviews with different sound designers each night while you drink a cup coffee?

Well, I’ve created something like that, but using the Internet. It’s called Designing Sound TV, a new website packed with lots videos about sound for films, video games, tv, and more. There you can find all kind of stuff on sound design, field reording, foley, mixing, and more.

In the last years I’ve collected (links/files) many ”making of” videos, featurettes, dev diaries, library promo videos, tutorials, etc. Just any sound design video you can think of. I love that stuff as a treasure, and I realized that you could love it too, so I decided to create a dedicated place where all that videos can be perfectly organized and available to the community.

I created it with the geek sound designers in mind, so there are several features that you’ll love:

It’s not from scratch. DS TV is launched with 400+ videos already tagged, organized and waiting for you.

  • Everything is tagged and filtered by Sound Person, Film, or Video Game titles. So, if for example, you want to see all the videos of “Ben Burtt”, you just need go to the Sound Person page and click.
  • I’ve seen all the videos published there, so I can guarantee that all is good stuff and doesn’t have inappropriate content. I’ll keep the site updated by myself, so you’ll never find any kind of bot, automated system or similar.
  • The site’s structure is designed specifically for video. The video size changes dynamically (ie: when you change from the front page to a single post) and you can also change the video quality directly from the site, no matter the video service used.

You can visit it right now but please remember: it’s beta! so, keep in mind that there can be some issues, bad links, etc. Any problem, bug or suggestion, please don’t hesitate to contact me at miguel@designingsound.org.

I’ve worked very hard on this new project and I’ve learned a lot from those videos, so I hope you enjoy it and learn a lot from it as well!

Thanks for your support.

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Posted by on May 13, 2010 | 0 comments

The Sound of "Fringe"

Colin Hart has published on his blog an interesting interview with Bruce Tanis, sound designer of “Fringe”,  a sci-fi show of Fox.

CH: How old were you when you discovered your passion for sound?

BT: I came to sound editing a bit later than most people I guess. I finished my degree in Forestry from the University of Nevada in Reno but this was in the early eighties when everyone through the seventies had wanted an “outdoor” job so the market was flooded. One of my professors at UNR was the film critic for our local CBS affiliate station and he taught a few film study classes which I took. He was kind enough to help me get an entry level production job at the station and I spent a few years there doing broadcast audio for both studio and live broadcasts. At some point I decided to go back to school because film and television were much more interesting and promising than my potential forestry career. I applied to all the standard film schools in the L.A. area and the only one who accepted me was the Art Center College of Design in Pasadena, California. While there, I got sidetracked into doing more camera work than sound but only for a year until I got a job at Cannon Films in the tv & promo dept.

Most of the work there was in pulling sound effects for the picture editors, going to online sessions and dubs and otherwise working in the sound world again. So I guess the simple answer to your question is somewhere in my early twenties with a couple of detours shortly after and then settling for good around age thirty!

Continue reading…

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